Nintendo headlined E3 with Wii U this week. But they did show a few Wii games, some of which look like a lot of fun. Although not enough to keep Wii owners interested until the release of Wii U next year, here’s everything Nintendo showed for Wii this week:Â
The world learned of Heroes of Ruin’s existance right before E3 via the Facebook page of the games developer N-Space. The 3DS title is very reminisant of dungen crawling games such as Diablo and feel right at home on Nintendo’s handheld. In the E3 build availible at the show, I was given the option of choosing either a mele and a ranged class , but that was only the beginning of the cu...
I can honestly say that before E3 I didn’t expect much from the remastered version of Star Fox 64 for the Nintendo 3DS. After all, I waited until the the final day of the show to get my hands on the title because of the sheer amount of stuff to see at the show. Why would I waste my precious time at the show with a game I played over a decade ago? Turns out that I couldn’t have been mor...
Ghost Recon Online was the only Wii U, title on display that truly showed how the Wii U could enhance a :core: game in a positive way. The game controls just like you would expect any dual analog stick shooter to control with the added benefit of having the tablet screen displaying an onscreen map to the player. The tablet screen is used in a couple of unique ways  and it was my first experienc...
Battle Mii, much like Chase Mii, was an interesting concept but ultimately was nothing more than a tech demo. Nonetheless, the game was fun to play even if there wasn’t much to it at the end of the day. In Battle Mii, one player is in control of the Wii U tablet which is used to control a gunship. To aim the player must move the Wii U tablet to control the ships cross-hair, with navigation o...
Chase Mii instantly reminded me of the first ever Gamecube to Gameboy Advance connectivity title Pac-Man Vs. The concept is a simple one; one player is in control of the Wii U tablet controller and has the ability to move Mario around a labyrinth like environment while four other players control different colored toad characters with the Wii remote trying to tag Mario. The player with the Wii U ...
At first I was extremely excited about the Wii U. I came in a little late to that part of the E3 presentation and thought that it was simply an extension of the current Wii platform – a “New Controller” to connect to an existing console that providing some amazing new feature somehow. How smart of Nintendo to latch on to their existing installation base of more users than any con...
As seen yesterday at the Nintendo press conference.
Miyamoto just dropped a bomb. Pikmin was a Wii title but was canned and is now coming to Wii U. Miyamoto wasn’t supposed to talk about it, but he felt like it so he did! Good news for Nintendo fans, bad news for everyone waiting for Pikmin Wii. Apparently we won’t have to wait long for the game, maybe a Wii U launch title perhaps? Who knows! I for one am certainly excited though!
At the Miyamoto roundtable a few Mario 3DS levels were shown in a top down Zelda style in commemoration of Zelda’s 25th anniversary. Zelda fanfare and enemies will be included in these levels, totally blowing this writers mind! Keep the channel on Infendo for more info from the show floor!
The Wii and the Nintendo philosophy of 2005’the console and company with such promise’are dead. They just don’t know it yet.
My time with Mario Kart 3DS was short but sweet at the Nintendo booth. The game plays exactly how you would expect a Mario Kart title to play, so gamers will be able to jump right in and begin karting without a hiccup. When your kart hits a jump, it will sprout a hang glider out the back which gives you the ability to glide the kart to the ground. This adds an entirely new element to a familiar f...