Chase Mii instantly reminded me of the first ever Gamecube to Gameboy Advance connectivity title Pac-Man Vs. The concept is a simple one; one player is in control of the Wii U tablet controller and has the ability to move Mario around aÂ labyrinth like environmentÂ while four other players control different colored toad characters with the Wii remote trying to tag Mario. The player with the Wii U tablet can see Mario on his own individual screen and is given a 10 second head start to run away from the toads. If any one of the toads manages to catch Mario the game ends which means teamwork is aÂ necessaryÂ toÂ achieveÂ victory.Â While this concept alone would not be enough to constitute a full priced retail title, I can see Nintendo including Chase Mii in a Wii Play type mini game collection when Wii U hits store shelves.
Despite the games simplicity, it was a lot of fun and shows what Wii U can do that other consoles simply cannot. Things like this are what make me excited about Wii U and the potential of the console. Let’s just hope developers don’t just end up using the tablet for a glorified map screen.