Month: August 2010

Summon all the power-ups you can muster, Infendo: I’m attempting a marathon this weekend

For life insurance reasons, I starting running a couple of years ago. Nearing 30, I figured it would be a good way to defer the eventual kiss of death and help support the misses and koopa kids for as long as I can. Since then, I’ve gradually increased my distance. After accidentally running farther than I had originally intended, it was obvious I was close to marathon distance. So I thought...

Coming soon: Kinect and Sony PlayStation Move Airstream trailers

Nintendo is at again with their custom Airstream trailer. Like previous summers, this one will feature the old school trailer making its way across the U.S., franchise characters plastered on its sides for all to see. The latest games and select “soon to be released” Nintendo titles will surely be contained within. Marketing? Marketing:

Epic Mickey should have been a 2D platformer

Truth be told, I’m still pretty psyched about Epic Mickey. But if I continue to tell the truth, as I will do so now, I have to say that I was disappointed when the 2D vibes in initial artwork faded away at E3, to be replaced with a 2D/3D hybrid. Will the game still rock? I’m optimistic, and must say yes, I think it will still melt our faces like some kind of whimsical paint thinner, bu...

Atlus publishing Two Naruto Titles [Wii & DS]

If you are a fan of the Naruto anime series then we have exciting news for you today! Atlus has announced that they have acquired the publishing rights to two games in the Shippuden series. One game, Dragon Blade Chronicles,  for the Wii, and the other, Naruto vs. Sasuke, for the Nintendo DS. These two chapters in the Naruto franchise are currently scheduled for release on November 16, 2010. Scre...

So… Sega… Why isn’t Sonic 4 Like This?

[youtube]http://www.youtube.com/watch?v=ZxXycBv3Rlk[/youtube] Oh right, the Sonic cycle, never mind.

Rock Band 3 looks lame; is proof rhythm games missed the point

[youtube]http://www.youtube.com/watch?v=zV24LBf7y2A[/youtube] In 2007, a handful of ex-Guitar Hero developers announced a “radical new idea” in video games. I know because I was in the room at E3 when they announced it. They, Harmonix, were going to launch “an interactive music platform” called Rock Band, after which additional songs and game updates would be download later...

Nevermind the critics: How 2D Mario beats 3D Mario

The Brainy Gamer writes: As much as we enjoy blasting 3D Mario into space and navigating him around 3D orbs, a quick glance at sales figures makes one thing clear. We like Mario best when his world is flat. We still, apparently, prefer running from left to right. Consider the numbers this way: Super Mario Galaxy 1 & 2 combined total sales: 12.3 million New Super Mario Wii total sales: 15.5 mil...

Help wanted: Volunteer writers (and bloggers)

Have something to say? Do you keep you finger on the pulse of video games as it pertains to Nintendo? Can you filter news from noise? Can you link to cool crap with witty one-liners? Can you spare 15 minutes per day? Can you? CAN YOU!!?? If you answered “yes” to all of the above, and like perks such as E3 credentials, developer access, free games (for review), Amazon gift cards, occasi...

Could this be the minimalist gamepad of the future?

As influential as the Wii has been, the gamepad isn’t going anywhere. Heck, even Nintendo’s latest Wii game likes opposable thumbs more than it does motion control.

Paper-mâché plus platforming: And Yet it Moves now on WiiWare

[youtube]http://www.youtube.com/watch?v=NCgKOp-8bsE[/youtube] David is reviewing the game as we speak and will publish his thoughts later this week. That rhymed. I’m awesome.

How many times have you beaten Zelda: Twilight Princess?

[youtube]http://www.youtube.com/watch?v=UDJrI_xm5Kg[/youtube] Zelda: Twilight Princess is a long game. Really long. Like upwards of 60 hours long, depending on how you play. But that hasn’t stopped this guy from completing it multiple times. “I’ve played this through four times, and I’m still not tired of it,” says Virpoja at Game Trailers. Now that’s dedication...

Review update: Metroid Other M in the house!

Along with resident fan-man Jack, I’ve been skeptical of Other M’s heavy use on cut scenes. After all, Metroid has always been about isolated gameplay’not dialog. Nevertheless, I’m excited to see if developer Team Ninja can smash my suspicions and surprise us all with a great game. And who knows’maybe I’ll be excited enough to bend the rules a little on when I publish my th...