There is no secret that Nintendo is on top of it’s game this generation with the Nintendo Switch. Who knew that gamers would be so taken by the fact that the Nintendo Switch can be taken on the go, as well as played in high definition on the big screen? The Big N banked hard this for their seventh generation console, and so far, it has paid off in dividends. However, the Nintendo Switch eShop raises some questions that remain to be answered. But more on that in a moment.
There is much more to the Nintendo Switch gimmick than simply that, but it ultimately boils down to the fact that Nintendo has has allowed gamers to play how they want, when they want. When gamers are given these choices, it is easy to see that they will flock to play games in droves. This can also be said of www.pokies.com, as they help you to find the latest and greatest real money online pokie games on the Internet!
Indie developers have flocked to Nintendo’s hybrid console in droves, as these devs understand the value proposition of allowing gamers to play their games how and where they see fit. Many games have even seen a massive spike in sales upon launching their game on the Nintendo Switch eShop, despite being available on other platforms.
All this success does come with unintended consequences, however, as Nintendo works to curate the best games on offer in their eShop. With so many games dropping every week, it can be a chore to sift through the online store to find the best content. This is why it will be so important for Nintendo to figure out this dilemma sooner rather than later.
How will Nintendo manage this success? We only need to take a look at Valve and the Steam Marketplace for examples of do’s and don’t for the nintendo switch eshop. Valve recently announced that they would be soon allowing any an all games on to the Steam Marketplace, as long as it isn’t illegal or “straight-up trolling.”
This is great for small devs looking for their time in the sun, as there is almost no barrier to entry to submit a game. On the flip side, this can be maddening on the consumer side, as on some days there are hundreds(yes, hundreds) of games released, and it can be hard to filter out the cream from the crap. Steam does offer some content curation in the form of game discovery that is largely controlled by the Steam community, but this leaves a lot to be desired.
Some hybrid (fitting, no) of the Steam Marketplace and what is currently on offer in the Nintendo Switch eShop could be the way to go, but it is up to Nintendo to figure out how to make that work. Inevitably as more and more smaller developers find success on the Switch, the nintendo switch eshop will become crowded much like the Steam marketplace, and it will be up to Nintendo to push the very best content to the forefront.