Longtime Zelda producer Eiji Aonuma has offered more insight on what he hopes to bring to the Wii U version of The Legend of Zelda. In a post on Nintendo of Japan’s official website, Aonuma writes how he wants the landscapes and various areas to be an important gameplay mechanic for the Zelda series’ next console installment. “I still won’t say so much about this, but we made it a them...
The short teaser for Zelda on the Wii U has the majority of E3 goers and all of social media talking when it was shown during Nintendo’s Digital Event this morning. What we know from the brief glimpse into the next-gen Zelda is two things: 1.) It will be open-world; and 2.) It looks beautiful in it’s early stages of development. But, there might be another detail that could have Ninten...
[youtube]https://www.youtube.com/watch?v=gTMhGg5mtp8[/youtube] We were promised a tease of the new next-gen Zelda title for the Wii U, and that’s what we got during Nintendo’s Digital Event. In a brief presentation by longtime Zelda producer Eiji Aonuma, we are shown a glimpse of the world and art style to land of Hyrule. Aonuma later mentions the game will be open-world and the player...
The Legend of Zelda: A Link Between Worlds for the Nintendo 3DS has been praised for not only its call back to A Link to the Past but its departure from the usual norms of the popular franchise (item renting and choosing dungeon order, to be exact). However, aside from a few drastic changes, longtime Zelda producer Eiji Aonuma hopes to change more for the series’ betterment. In an interview ...
[youtube]http://www.youtube.com/watch?v=LI1eDBaKapc[/youtube] Longtime Zelda producer Eiji Aonuma was seen roaming the streets of New York City to promote the upcoming release of The Legend of Zelda: A Link Between Worlds for the Nintendo 3DS. In a video released by Nintendo, Aonuma can be seen evading members of Nintendo of America by leaping onto walls of various buildings of the New York landsc...
Our friends over at Zelda Universe received an amazing treat when they were asked whether they wanted to interview Eiji Aonuma. What would you say if such a situation arose? YES, of course! So, after the the Symphony of the Goddesses concert, Jason Rappaport, Daniel Akerman, and Cody Davies, sat down and casually spoke to Aonuma. It looks like they had a lot of fun during the interview, and Ao...
When the Legend of Zelda: The Wind Waker was initially released for the Gamecube in 2003, longtime series director Eiji Aonuma went on the record that at least two dungeons were cut because of time constraints. In place of those missing dungeons, a Triforce scavenger hunt was added to pad the game’s length, which was met with mixed opinions. Once the HD remake of the Wind Waker was announced...
Zelda fans rejoice! Eiji Aonuma has announced, via his Wii U account, that Zelda: Oracle of Ages and Zelda: Oracle of Seasons will arrive on the eShop this summer. Currently, there is not a scheduled date. However, the Summer release time frame gives plenty of opportunities to play through the original Zelda, and forward, while you wait. This may be the year of Luigi, but I have a feeling Link (...
In Last week’s Nintendo Direct, Eiji Aonuma discussed that one of the driving forces for the new Zelda on Wii U is to rethink the conventions of the Zelda franchise. To me, Zelda is the best gaming franchise pound for pound, but I would certainly like to see Zelda Wii U change in a few areas. How would you change the Zelda Franchise? My thoughts are below.
Nintendo was full of surprises today during the Wii U-centric Nintendo Direct. Aside from the announcement of the long-awaited Wii U version of the Virtual Console, updates from Bayonetta 2, a new Yoshi title, and a teaser trailer for Monolith Soft’s newest RPG, Nintendo threw a proverbial curve ball in the form of a Wind Waker HD remake. Satoru Iwata and Zelda series produce Eiji Aonuma bri...
…and I’m inclined to agree. While there were a few instances where I felt the game wasn’t doing exactly what I wanted it to, on the whole I felt the controls were spot on. Here is what he had to say to Official Nintendo Magazine UK: “I honestly think we cannot go back to button controls now, so I think that these controls will be used in future Zelda titles, too.” I’...