Nintendo cuts Wii U, 3DS forecasts



Nintendo has announced some significant amendments to its worldwide sales forecasts for the fiscal year.

Let’s start with the 3DS. Despite being the best selling gaming platform in America this year, it’s ambitions projection of 18 million has been chopped to 13.5 million. Next up the Wii U. Originally projected for 9 millions, this has now been slashed to just 2.8 million.

The reason for these discrepancies?  To be honest the official explanations raise an eyebrow. For 3DS, weaker than expected sales outside of Japan. The Wii U isn’t given a clear reason beyond weaker than expected sales, confusingly the unexpected price drop of the Wii U in America and Europe is brought up as a ground for both lower sales and profit estimates.

To read the official word click here.

Lewis Pugh is a game developer at Leuvsion ( for mobile platforms, born and bred on Nintendo gaming. Being a developer gives Lewis a unique perspective on Nintendo news, especially relating to the eShop and Nintendo Network. Today he plays Wii U and 3DS enjoying their distinctive gameplay offerings. Looking into what the future holds for Nintendo is always tricky, even with its established heritage, but that’s exactly what makes it so fun. NNID: Leuvsion


  1. To tell the truth this news does not shock me at all. The Wii U needs a really good line up this year or it is pretty much beyond salvation. The reduced 3DS projections suggest to me the release schedule this year for the system has been reduced.

  2. Implying that “salvation” is needed.

    Sad to see, but with Smash Bros. and Mario Kart happening, along with a bit of Bayonetta 2 and Donkey Kong, hopefully they’ll over shoot it by a decent margin.

  3. I’m not surprised that the WiiU under sold majorly but the 3DS underperformed as well? I’m still scratching my head could it just be that Nintendo set the bar way too high even though the 3DS exploded in the market in 2013 and ugh I don’t get money, stocks and so on like that.

  4. Yeah i think Nintendo’s development teams are focusing more on Wii U this year then 3DS, still 13.5 million units is still a heck of a lot and I also hope Wii U blows us away this year.

  5. With Smash Bros, Hyrule Warriors, X, Mario Kart, Donkey Kong, Bayonetta, and whatever else comes out this year, I seriously think the Wii U will get a sales boost. I think Nintendo consoles have always been in this predicament, rather the N64 and Gamecube were, but Wii had abnormally high sales. Still, looking forward to the year to come!

  6. These are the Projected Sales to the End of March 2014, so they will by now have enough Data to Predict with a fair amount of Accuracy. Which mean both Console have underperformed again expectations in 2013, the Wii U is Unsurprising, but 3DS had some Great Titles.

    What will be interesting is what Nintendo Predict to the End of March 2015, especially with the Wii U Line Up that other People have Mentioned, a few Decent Surprises along the Way wouldn’t go amiss mind.

  7. This blog post doesn’t mention it, but Iwata has admitted they are thinking about a new business structure. They also slashed estimate on games sold by 50%, and announced a loss for the third straight year.

    The stubborn and foolish Iwata is finally admitting they need a new path. So anyone selling “but a new Mario Kart is coming” needs to see that it no longer matters. A small bump in sales is no longer meaningful, the Wii U is beyond salvage.

    Thanks for ruining the company Iwata!

  8. I’m not entirely convinced that Iwata is to blame, the Wii U should have launched in 2011 but the board of directors wanted to milk the Wii for the extra year.

  9. The Wii sold extremely well but owners quickly lost interest. Those owners chose not to purchase the Wii U. It has NOTHING to do with consumers not understanding the difference between the Wii U and Wii.

    The Wii U will probably have enough of an install base to justify continued support from Nintendo, but real 3rd party support is gone for good.

    The 3DS is selling well. Nintendo was just whacked on their projections. As iPads have become ubiquitous, it’s absurd to think 3DS sales could keep up the pace. The 3DS is not inexpensive and the games are pricey. You can get similar quality games on the iPad for much less.

    Bottom line, Nintendo gambled on the Wii U. They dressed up a pig but the consumer wasn’t fooled. No matter, in a few years Nintendo will be releasing games on other platforms. Hell, they may even make controllers for other systems.

  10. Enough with the doom and gloom for the big N!!

    To quote Chuggaaconroy on FB:

    “I can’t believe there are people who seriously think the best move for Nintendo is to discontinue the Wii U and release a new system this year. Not only does it take much longer than a whim to make a new hardware platform and prepare software for it on the scale that a game system needs, but that would make the company look terrible in the eyes of the consumer.

    Making a hardware platform, selling it for $300+, and then discontinuing it only a year later? That’d be a huge middle finger to the people who bought the Wii U and would scare away people who didn’t buy it. Would you buy a new game console from a company with a track record of discontinuing their support like that? There’s no denying that the Wii U needs a turnaround and fast, but discontinuing the Wii U is the worst thing they could do.”


  11. The best thing Nintendo can do is aim at releasing a new handheld/home console system by 2016. It would be like playing the Wii U with a Gamepad, but the Gamepad would also be able to go out and about like the 3DS. It would have to have at the bare minimum the power of the new generation of Sony and Microsoft consoles. It might be a tad pricey, but different SKU’s would help sort that out.

    The biggest issue Nintendo have is not having 3rd parties on board with their hardware. That leads to software droughts. There shouldn’t be too many software droughts if Nintendos in house teams and 2nd parties and the few loyal 3rd parties were all making games for the one unified system, not split between making games for 3DS and Wii U. The best part of it all will we’ll be finally treated to a home console version of Pokemon that also happens to be portable. Some games will be better suited to the home experience, and some will be better portable, but all games will be made to do both no matter what, so the choice will be up to the consumer. And who knows, if it turns out well, and the software droughts dry up so to speak, and the system sells, 3rd parties might come back. Which is always a good thing, but if not, the amount of games that should be releasing due to Nintendo not having to devide their teams to makes games for two consoles should be enough to sell systems.

    It’s an idea I hope they take on board somehow.

  12. Those numbers are really, really bad. I believe it’s time for a big change. I’d say it’s time to be humble and look at what is working so well on the smart devices, and copy it.