3D technology is nothing new, it has been around in some form or another since the late 1890s. Yeah, shocked me as well when I realized that 3D viewing tech has been around for over a century. 3D isn’t even new to the world of video games as the SEGA Master System used glasses to achieve the 3D effect. So what sets the 3DS apart from everything else? Well hit the jump and I’ll be happy to let you know!
One of the greatest things about the 3DS is that the only thing required to achieve the 3D effect is the system itself. No glasses. No $3,000 televisions. It is going to be great to see what developers can do with 3D beyond floating damage bars. The best part of the whole deal is that Â every single game will be made with 3D in mind, because every single system has the capability to display a 3D image. Giving this technology to a heap of creative developers is a very good thing.
Not everyone is so jazzed about all things 3D, despite all the buzz it has been getting as of late. Roger Ebert is one such person as he has a couple of good points on why 3D is actually a bad thing, one being that it can be a distraction to the viewer. He could be on to something there, as one study in the UK indicated that 12 percent of the population can’t see 3D images properly or found watching them uncomfortable.
I’m willing to take my chances. Nintendo has yet to let me down with a handheld yet, so I will give them the benefit of the doubt. I can’t wait for the handheld’s first proper Mario and Zelda games so Nintendo can show us exactly what we were missing without that thirdÂ dimension.