Final Fantasy and Dragon Quest were found exclusively on Nintendo consoles. Nowadays any console manufacturer would be lucking to see any Triple A title come solely for their console. Even though this is true, that doesn’t mean that it’s not important for each system to have a few games to call their own. Here is a list of five games franchises that would make sense to bring over to Wii U.
Resident Evil didn’t start on Nintendo consoles, but in my opinion the best games in the franchise can be found on them. Resident Evil 4 started off as an exclusive, and was touted as one of the Capcom 5, but it eventually moved on to the PS2 (among other consoles) but it’s claim to fame still lies with the GameCube.
Imagine a return to the pre-rendered background roots of the franchise on the Wii U, where gamers would could play then hold up the GamePad to view the environment in full 3D. Item management would also be as simple as a tap of the gamepad, allowing developers more freedom to intensify the nature of the zombies. Capcom would also be free to create GamePad specific puzzles to their hearts content.
Not to mention how co-op/competitive multiplayer could work on the console. Come on Capcom, we NEED Resident Evil on Wii U.
Not only does the Splinter Cell make total sense on Wii U, but if Ubisoft doesn’t bring a title to Wii U at some point in its lifetime, it will be a complete missed opportunity. Under door cameras controlled by the GamePad screen, deployable surveillance cameras, an always persistent satellite view of the game field…any more ideas about the game and I’m going to have to start charging Yves Guillemot a commission!
But in all seriousness, Ubisoft would be foolish not to be toying with the idea of bringing one of their most popular franchises to Wii U. Hopefully Nintendo thinks so also, and are already in talks to make this become a reality.
I am an unabashed proponent of the Tales RPGs. Not only do I love the combat (turn-based be damned), but the characters and storytelling in every game in the franchise I have come across has always been top notch in my opinion. Mapping artes to the touch screen just makes sense, as seen in the DS and 3DS versions of the game. The added benefit of the Wii U is that it also has a second analog stick, meaning that there are four more moves that can be utilized with the four cardinal directions of the stick.
Best of all, extra conversations that has become a trademark of the franchise can be viewed on the GamePad screen without stopping gameplay on the television. This may seem gimmicky, but it could really help to keep the flow of the game while still allowing for the quirkyness that is Tales.
RPGs by their very nature are meant to be long experiences, through the use of the Wii U GamePad, developers can help to make that long experience more enjoyable.
The sandbox-building indie game turned phenomenon would be a match made in heaven on the Wii U. Placing blocks would never be easier. Equipping tools would be a simple tap of the GamePad. Who knows what Notch, the brains behind the game would be able to come up with given the chance. Hey, the game has already found its way to the Xbox 360, why not Wii U?
Command & Conquer
There have certainly been attempts to recreate the real-time strategy experience on consoles before, but nothing has quite hit all the right notes. Halo Wars has come close to hitting right formula, but never before have developers been given the right tools.
I have always had a soft spot in my heart for the Command & Conquer franchise. I wouldn’t be surprised if I had spent more time with Red Alert 2 and its subsequent expansion Yuri’s Revenge than any other game in existence. I have always thought that the touch screen interface would be a perfect complement to the real-time strategy genre, and if Command & Conquer were to come to Wii U, I would hope that it would prove my theory correct.
What did I miss? What five franchises would you like to see on Nintendo’s next generation console?