Third-party devs cut corners on Wii games

img9.jpgOr so says Newsweek’s N’Gai Croal.

“The first third-party to truly solve what Wii gamers want will become very wealthy,” said Croal, in the March 2008 issue of EGM. “But I don’t believe that most third-parties apply anywhere near the amount of time and resources necessary to resolve it. Sure, they’ll experiment with some exclusive brands and titles, but at the end of the day, they’ll treat [Wii development] like the Game Boy Advance and the DS — licenses and brand extensions aimed at casual gamers and kids.”

Modus operandi, indeed.