Treyarch senior producer Noah Heller revealed details about the Wii version of Call of Duty: World at War in an interview with VideoGamer.com at the game’s official London unveiling.
In good news for Wii aficionados frustrated by weak development efforts, Heller confirmed the Wii version will have a co-op mode, support multiplayer and utilize the Wii Zapper peripheral.
Perhaps most encouragingly, though, he actually seemed to give a crap about the Wii version. Said an enthusiastic Heller:
“(World at War) is going to look better than any Wii game I’ve ever seen on the market. … For all intents and purposes, it’s the same game (as the ‘next-gen’ version). It will easily be the best shooter on the Wii.”
As reported on Infendo earlier this month, Treyarch is developing the Wii version of World at War on-site using a ported version of the Call of Duty 4: Modern Warfare engine.
Sounds promising. First The Conduit, now Call of Duty: World at War…could the potential for Wii shooters finally be realized?