It seems that everyone has it out for Guybrush Treepwood lately in the latest installment of Tales of Monkey Island. After being knocked out and kidnapped by the lovely Morgan Le Flay, Guybrush, once again finds himself heading towards the shores of Flotsam Island. As most of you know the deranged doctor De Singe has been dying to get his hands on Guybrush since he originally washed up on the shor...
Indiana Jones and the Staff of Kings is a recent title that is set to be released on the Wii, DS, PSP, and PS2 systems. As like all games getting the general multiplatform run around; the game will be built differently for the Wii and DS, due to the different control schemes each system has. Staff of Kings is also said to feature a whole slew of environmental interactivity, as according to ...
Blake was snooping around the Infendo offices the other day asking the writers about original IP due out for the Wii this year, and I was honestly less than helpful. I think I grunted something about how Disaster: Day of Crisis might be out this year and then went back to playing Super Mario Bros. 2, which I had dusted off in a fit of nostalgia over the weekend. Unfortunately, I forgot about De Bl...
For a moment in late December, and just for a moment, I was transported back in time more than 15 years to a period in my life when desktop computer towers had Turbo buttons, clocked out at around 44 MHz and even the nails-on-chalkboard ping of a consumer-grade 14.4 modem was still a twinkle in some telcom engineer’s eye. It was, truly, a frightening time with much uncertainty. But this mome...
While driving amongst the frozen snowbanks of Massachusetts today, I had an epiphany. Or a revelation. Or something. Basically, I wanted to play a new, updated, wonderfully 2-D version of Jaleco’s Super Nintendo maserpiece King Arthur’s World on either the Wii or the DS. Since I’m a sucker for video games (Nintendo in particular), I figured this could be the beginning of a series...
A new article over at the Escapist got me a tad excitable today because it features one my favorite genres: the adventure game. More specifically, it deals with how, over the years since text-based adventures were the norm, the adventure game has become, in a word, cluttered. The Escapist’s Atul Varma: Adventure games, at their core, are about solving puzzles. The fun lies in figuring out ho...