Released last year on Wii, The Conduit was a generic shooter with great controls. I’ll let you decide if that’s worth your time or not. But that all changes with the Conduit 2, boasts Sega. This time the game will be 100% less generic!
When approaching art direction for Conduit 2 weâ€™ve made sure never to build anything into our game that we ourselves arenâ€™t completely excited about making.Â And unlike the first game (which had limited concept art), practically every location in Conduit 2 was conceptualized, and then those designs have been scrutinized and reworked, until we truly believe that we are choosing the most inspired locations for our game. Weâ€™re designing spaces that players will want to fight in! And weâ€™re not restricting ourselves to one city in a single part of the world. Conduit 2 spans the entire globe, and we have created far more interesting locations as battlefields for our game.
Noble intentions, yes. But that screenshot doesn’t look all that original.