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Miyamoto is a flip-flopper!

“We don’t really update those games until we have some type of new capability or technology to apply to them. We don’t take the same engine and just create a sequel. Every time we create a follow-up to a title, we rebuild the game, recreate its systems and create an entirely new game.” (Get Rich […]

super-mario-galaxy

“We don’t really update those games until we have some type of new capability or technology to apply to them. We don’t take the same engine and just create a sequel. Every time we create a follow-up to a title, we rebuild the game, recreate its systems and create an entirely new game.” (Get Rich Playing Games, p. 147, published 2007)

And what exactly would you call Super Mario Galaxy 2, Mr. Miyamoto? Ah, I’m just joshing you. We’ll let you off the hook because you’re bloody brilliant. Plus, I’m excited for Galaxy 2’not to mention your next original idea.

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11 comments

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  1. Super Mario Galaxy was too good. I am a very picky gamer, but that game blew me away. I wish it could have been longer or harder though. After saying that, I am just going to treat the sequel as the "lost levels." 😉

  2. I think there was some pressure to release a sequel because really, Nintendo hasn't had a great Wii game for a while. Music wasn't very good. Animal Crossing was okay.

    IMO, this is the problem with Nintendo: there's always a Mario RPG, a Mario Kart, a Mario platformer, etc. I appreciate the greatness of Galaxy, but I'd to see some new franchises. Unfortunately, this is probably more the fault of Nintendo gamers than Nintendo.

  3. I guess Miyamoto's justification of the sequel would perhaps be that he had a variety of ideas that didn't fit into the first game, so they needed a sequel to get the full fun out of it. I guess that works… It would be worse, I suppose, if Galaxy sucked.

  4. Or Majora's Mask for that matter. I think it was an improvement on OoT, but it WAS exactly what he described here.

  5. I don't mind seeing multiple games with the same engine (or a slightly improved engine), when it's a good game. Look at Ninja Gaiden 1-3, Megaman 1-6, etc… all good games.

    However, Mario Galaxy was boring IMO, so I have no interest in MG2.

  6. Majora's Mask did sort of use new technology: it required the memory expansion pack. But the bit about "we don't just take the same engine" rings pretty false seeing as how they not only reused the Ocarina engine for MM, but reused Wind Waker's for Twilight Princess as well. I thought I had read that Ocarina of Time was itself based on an expansion of Super Mario 64's engine as well.

    That said, I'd be ecstatic to get "Super Mario Galaxy Sunshine". I've still never played a more beautiful, hyper-real game. Technicolor, eat your heart out.

  7. Well you might give him a pass, but the fact remains he did kind of establish himself a hypocrite. Then again he made that statement 2 years ago and a lot can change in 2 years.

    Blah, I normally don't take what these guys say that seriously. As much as I like them, they're ultimately businessmen and women, and pretty much salespeople. They're kind of like politicians in that a lot of times they say what you want to hear, and there are those that eat it up what they say no matter what. They all do it, even the great Nintendo ones.

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