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Is Zelda: Spirit Tracks the least-anticipated Zelda game in history?
The witty gamers at NeoGAF seem to think so, noting that Spirit Tracks is basically 2007’s Phantom Hourglass with a train instead of a boat. And Phantom Hourglass was already similar to 2002’s Wind Waker. Obviously I can’t speak for everyone, but I’ll admit it: I’m not excited for this one at all. Perhaps Nintendo […]
Infendo·October 23, 2009

The witty gamers at NeoGAF seem to think so, noting that Spirit Tracks is basically 2007’s Phantom Hourglass with a train instead of a boat. And Phantom Hourglass was already similar to 2002’s Wind Waker. Obviously I can’t speak for everyone, but I’ll admit it: I’m not excited for this one at all. Perhaps Nintendo will surprise us then. Or perhaps not.
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I am not excited at all. From what I have seen it looks so much like Phantom Hourglass that it's not very interesting. I still might pick it up if the reviews are good. But I am a bit disapointed with Nintendo for not giving us something new.
I wasn't very excited aobut the boat part of PH but riding around a train? That's just plain silly.
This is what I thought initially, but after playing the demo at vgxpo in philadelphia i am truly anticipating this game's release. I tried the train demo as that was the area that concerned me the most and I have to say, it was truly fun! My friend played the overworld and dungeon demos and said they were nothing short of great! It's easy to be skeptic about this game, but it looks like it is definitely worthy of some hype.
I can't wait to get this, it's Zelda, come on people! Just because it has a train in it instead of the usual 'ye olde' transport methods (boat/horse). I'm gonna be pre-ordering this game I think, either that or I'll see if somebody wants to get it for me for Xmas.
I thought Phantom Hourglass was an amazing game, this is basically more of the same but with a couple of different weapons and different transport method. Considering everyone complained how boring boat travel was on both The Wind Waker and Phantom Hourglass, I don't see why people would complain at it changing. Especially without actually trying it for themselves.
Oh, and, I just read that Neogaff post thing, it says the least HYPED Zelda game, not the least anticipated.
There's a difference! Least hyped game has the least advertisements, least anticipated means nobody wants it.. Making up news now? -_-
i must say that I am a HUGE zelda fan but this looks like poop on a stick.
I'm not excited about this at all, but I'm sure that will change once it's released. I actually liked Phantom Hourglass so I'm sure I'll enjoy this one.
I just wish Nintendo would take Zelda back to its roots. It used to be all about exploration. It was so fun finding those hidden dungeons and exploring new areas.
Haven't we all learned our lesson with LoZ:TP?
Personally, for me, its a day one purchase, and I never do that. I'm not even going to read any reviews. I don't want any hype or anti-hype, I just want to enjoy everything it has to offer from the moment I open the box, without any preconceived notions of what to expect. Basically, I want it to be like the good ol' days. Before the internets. So everybody stop talking about this game! 😉
I'm not just "not excited," I'm genuinely upset.
Nintendo forcing another Zelda game down our throats means less new IPs and less Star Fox and F-Zero.
I would MUCH rather have an F-Zero DS than a new LoZ DS…
Why is F-Zero getting the shaft?
I didn't even finished PH. Nintendo should go back to their roots, or contact CAPCOM (the Minish Cap was a GREAT game that I enjoyed a lot).
I'll admit i'm not going crazy for that zelda, for one i don't even know when it's coming out o_O.
Yet i know that when i buy it, all my free time will be pass on this game.
I am not excited for this game one bit, it reminds me too much of Phantom Hourglass which I didn't like at all. But mind you that I loved Twilight Princess and Wind Waker a lot, and I skipped the whole N64/PSOne generation so I have never played those Zelda games and I really don't want them on VC. 🙂
I want this game to be an awesome game…but unfortunately, the whole train thing just rubs me the wrong way…T_T
I loved Phantom Hourglass, but the only thing that keeps me from replaying it, is the fact that you have to go over and over the same temple. This is actually the reason I'll wait for reviews for Spirit of Tracks. I'm at least hoping for more of the same gameplay, but a lot less repetitive. (that makes sense, right?) O_o
it probably will have a lot in common with Phantom Hourglass, but in its defense, Phantom Hourglass was a fantastic game. I think Spirit Tracks is going to be great, and it's number one on my list of most-anticipated games this holiday season (definitely beating out New Super Mario Bros. Wii – which for all of it's polygons and Koopalings, is just New Super Mario Bros….on Wii).
Something tells me the developers of Spirit Tracks will also relieve us of the pain of a "revisit this temple six times and beat it again and again and again" situation. I imagine they probably listened to that gripe, at least.
Ptolemy:
Haven't we all learned our lesson with LoZ:TP?
I don't know what lesson you guys learned from Twilight Princess, but I learned that no matter how hyped a game is – it can still turn out mediocre. I anticipated Twilight Princess – After playing a demo of it a few months before release, I was convinced it was going to be amazing – but when I finally sat down with it, I found it to be a dull, boring, and uninspired. Hype means nothing to quality, nor does lack of hype, anticipation, or excitement.
Another Zelda example: I feigned no interested in wind-waker, instead joining the whiny "oh-no-cell-shading" masses. I finally played the game at the end of the Gamecube era to be pleasantly surprised. It's a wonderful game, and wholly the reason I bought Phantom Hourglass in the first place.
Now, I suppose this makes SP more like PH than TP, I expect little from it – but it could turn out great. Still, a conversation comes to mind. I ran into Robert Pelloni (Bob's game, on noes!) at GDC, when Spirit Tracks was announced – what he said after seeing it has stuck with me.
"I saw the train," he told me, "and I thought – wow, what is this game? This looks really interesting. …and then the camera showed Link, and I thought 'Oh. I've played this game before.'"
And that's it. I feel like I'm looking at the trailer for a game I've already played. I'll keep my mind open though, Nintendo's surprised me many times before. I hope they do it again.
I think the game is crap.
I'm looking forward to it, but I'm really not to excited about it. I played Phantom Hourglass and Okami around the same time, and after those two games I got rather burnt out of way to easy Zelda type games. Not that they weren't fun, they just weren't much of a challeng.
As much as I love LoZ, I'm not really that excited for this game. tPHG was alright. Nothing more than that. I didn't like the style of the graphics at all (same with WW). My all time favorite game was Minish Cap. The graphics are awesome and the story (IMO) was great. Well, we'll see about this game… I hope I'm pleasantly surprised.
@muffinman91
Wait wait wait… Are you saying there IS an overworld? Because a lot of the complaints I've heard over the train sections is that they replaced the exploration.
zelda is dead.
They should've just let Flagship make it.
I meant to say they should've just let Flagship make the hand held Zelda's.
As a MASSIVE fan of Infendo, i'm not sure I can stomach another article rehashed from another site, with minimal effort put into it. The style is still the same from GAF of 2002. Obviously I can't speak for everyone, but I must say, I really like shitting in the bathtub. Sometimes I do it before putting the plug in, after that I usually don't need a plug either. Sorry off topic, i'm just easily distracted due to my lack of interest in Infendo articles. Perhaps they'll get their act together. Perhaps not.
I think my favorite part is how this game will still be a hit, purchased and loved by the Zelda fanbase, and all the hand-wringing and cursing from NeoGaf (who is apparently newsworthy enough to quote) and blog comment sections about "new IPs" and other such nonsense will amount to nothing.
most definitely. i'm still pissed off that 4 swords DS never got to see the light of day after the big anticipation. i mean, the FFCC fans got the game they wanted with echoes of time, with online coop, and even crossplatform play. why was 4 swords cancelled in favor of phantom hourglass? it was a big miscalculation i think in their part. i'm sure spirit tracks will be a much better game then hourglass. that ocean king temple was a really bad idea. but i can't help feel they should have righted a wrong with the initial 4 swords route instead of a sequel for hourglass.
sorry to say….but phantom hourglass is overrated and mediocre at best. i was not impressed with the game. although in its a defense, a bad zelda game is still probably better than 90% of the games out there.
i agree with andrea, that minish cap is a much better game the PH. its surprising that capcom made that game, and nintendo made PH.
Phantom Hourglass has a nice control dynamic, but the world and dungeons were just uninspired and the Temple… MY GOD the temple! Who the hell said, "Hey! You know what'd be fun? Making players have to play through the same inane dungeon over and over and over." That and the final boss makes no freaking sense how to fight him!
But… and it's a pretty big but… if Spirit Tracks can fix those issues, give me a world reminiscent of the portable Zelda's of old (Link's Awakening is actually my favorite Zelda game of all time) and lose the stupid repetition designed to artificially lengthen the game, I'll be the first in line.
Maybe it's me getting older, or just not focusing on games at the moment, but I'm with you on that. It'll probably be a good game, but I won't be getting it for some time if at all.