Capcom on Monster Hunter in the US


When a company mentions that their game is going to be playable online on the Wii, a lot of fans start to question wither it is going to have friend codes or finally be the solution to what many of you consider to be a problem with online Wii gaming. Capcom is thinking just that, as Chris Kramer was talking about friend codes vs paying an online fee. Of course the fee would be for hosting their own online server, instead of running on Nintendo’s Wifi network in the upcoming Monster Hunter Tri.

(removing fees is) something that we’re looking into at the moment and there are a few factors to consider. Firstly, Monster Hunter isn’t as popular in the West, so it might put people off. Secondly, Japan doesn’t have Friend Codes, so Capcom run all the servers and the monthly fee is essentially to pay for those costs. – Chris Kramer, Capcom USA Senior Director of Communications and Community

A lot of you also wonder what is going on with WiiSpeak after it being released with Animal Crossing. Monster Hunter is one of those games that could actually make great use of the device. To find out what Capcom producer Ryozo Tsjmoto had to say on WiiSpeak after the jump.

We’re looking into a bunch a different things and one of the things is definitely like, a lot of users have asked for voice chat. We’re looking into right now whether it’s technically possible or not. And so if it is, maybe we’ll make an announcement. If it isn’t, you know, if it realistically can’t be done, then I’m sorry we may have to leave it out. But we’re looking into it. – Capcom Producer Ryozo Tsjmoto

It’s nice to see that Capcom is thinking about alternatives to both online issues and costs for the US audience. To be honest, I hate games that make me pay a fee to play online. It’s also nice to see that Capcom is working to see if they can include Wiispeak with there game.

How do you guys feel on this topic? Would you rather pay an online fee or have friend codes?

[Quotes Via GoNintendo]

An artist from New York. Will has been writing, designing, and loving video games since he was young. He has traveled across the United States, and parts of Canada in order to learn more about the world of gaming. After visiting E3 for the first time in 2009, he has vowed to return there and show off a game of his own. In his spare time he tinkers with electronics, programming, and of course collecting video games.