In speaking with the UK Official Nintendo Magazine, Bethesda Softworks Vice President  Pete Hines says  “It’s definitely a possibility for the future. We’ll look at any platform that will support the games we’re trying to make, but that’s the key thing – the console has to support the game as it is designed.”
Initial reports on Wii U place the consoles benchmarks at, or better than consoles that are currently slated to receive Skyrim this fall, so porting the game to Wii U is something that definitely could happen.
Before you run to your local games retailer and attempt to place a preorder for the game, Hines has this to add:
“The more changes we have to make to a game the less and less palatable it becomes because making a game is an enormous process. Just doing 360, PS3 and PC – I don’t think people understand the amount of work that goes into that. All of the localisation you have to do… all of the testing you have to do… on every platform in every language… It’s a pretty huge undertaking.”
“So you aren’t just supporting the Wii U; You’re supporting it in English, French, Italian, German and Spanish.”
If Nintendo can some how persuade Bethesda to publish the game on their next gen console, it may be a beginning to a beautiful relationship between gamers and the Wii U. One of the biggest knocks on the Wii has been the lack of third party support on the console, and having one of this years most anticipated titles on the Wii U certainly wouldn’t hurt to make amends.