New research shows that playing video games can satisfy deep psychological needs and, at least in the short term, improve people’s well-being. No kidding, Reuters, I ascended a higher plain of existence ages ago when I found every star in Super Mario 64.
“The more a game fulfilled a player’s sense of independence, achievement and connectedness to others, the more likely he or she was to keep playing, Dr. Scott Rigby of Immersyve, a Florida-based virtual environment think tank, and colleagues from the University of Rochester in New York found. And the more fully a player’s needs were satisfied, the better he felt after playing.”
I’d classify a flying Wiimote to the face as “connectedness to others,” right?
Note to self: Find out how what the heck a bloke needs to do to get into a “virtual environment think tank.”