Six Minutes of a Boy and His Blob

Now with more “Hug” button.

An artist from New York. Will has been writing, designing, and loving video games since he was young. He has traveled across the United States, and parts of Canada in order to learn more about the world of gaming. After visiting E3 for the first time in 2009, he has vowed to return there and show off a game of his own. In his spare time he tinkers with electronics, programming, and of course collecting video games.


  1. I have to say this game looks amazing. I really like the art style. There’s a lot of variety between the levels. The night scene is really cool with the fireflies flying around. I never played the original game and I’m not sure if the gameplay interests me though.

  2. It looks amazing. I like the way the kid calls out to his blob. It could get really annoying, but at the moment, it’s really charming.

  3. the layout is reminding me of Braid.

  4. While I love the art style of this game, it looks very straightforward and, dare I say, boring. I loved the original Boy and His Blob for the open exploration and difficulty inherent – not to mention having way more than four jellybeans.

    Here’s hoping those were the intro/tutorial levels. I wouldn’t mind a more segmented game, as long as it offered some challenge. This just looks like a cakewalk.

  5. I can definitely see the shouts of “BLOB!” getting annoying quick. Perhaps best left with just the whistling but other than that it looks fantastic.

  6. He doesn’t seem to call the blob the same way twice throughout the entire video. That’s pretty good. We won’t here the same 2 second sound bite over and over again.