Kotaku previewed Red Steel 2 this week. Without sticking his neck out, here’s what editor Brian Crecente had to say:
The game’s controls take a bit of getting used to, but once you come to grips with the fact that your motions are essentially triggers for the animation on the screen, like a fancy button push, the game becomes a lot more fun… Its combination of broad and precise motion, its colorful aesthetic, come together to deliver an experience far more fun than the original Red Steel.
Disclosure: I won’t bat an eyelash at this game if it doesn’t get raving reviews. Red Steel 2 arrives Mar 23.