Think the Nintendo E3 presser was terrible, and lacked core games? It was by design, said Shigeru Miyamoto.
“I think that there’s probably one other element to it, and that’s that our view of how we use E3 has changed. For a very long time, E3 was an event where – and certainly Nintendo included – catered specifically to the core gamer. Now we look at more ”¦ an opportunity for us to introduce new concepts and new types of play that we intend to bring to the broader audience, particularly because of the media that gathers at E3 now.”
Introduce new concepts? New technologies? E3 isn’t as relevant as it once was? Sounds vaguely familiar, and I once again invite anyone clamoring to jump ship from Nintendo to calm down, wait it out, and look at the patterns. This is Nintendo’s MO now, and we’ll see the “core” games in due time. Core games are perfectly safe, and on Nintendo’s radar. In the mean time, third parties, IMO, really impressed. Check out Jake’s wrap ups on E3 for more.
UPDATE: Here’s the original interview, in which Miyamoto takes on core vs hardcore labels, the quote above, and other stuff from E3. Thanks, Christian.