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Iwata, Nintendo developers dish on MotionPlus
If you’re really curious about the development process that went into creating Wii MotionPlus, aka yet another thing from Nintendo that will be in short supply this December, be sure to check out this installment of the unparalleled Iwata Asks interview series. Coincidentally, this interview also addresses and slaps down the ridiculous charge that “Nintendo […]
Jack·June 4, 2009
If you’re really curious about the development process that went into creating Wii MotionPlus, aka yet another thing from Nintendo that will be in short supply this December, be sure to check out this installment of the unparalleled Iwata Asks interview series.
Coincidentally, this interview also addresses and slaps down the ridiculous charge that “Nintendo should have included this all along.” Here’s a hint: It relates to both price and size.
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Fair play I love the Iwata Asks features, you really do get an unrivalled insight into what goes into making both games and hardware.
This one's really interesting too and it's mad to hear about all the different approaches they made to try and get it to work properly. Well done Nintendo.
Just can't wait to get my hands on it now.
Oh man, as I was scrolling down, I just caught a glimpse of the headline for this article and I thought it said Iwata, Nintendo develope Dish on….
I was like, "WHAT!!!" "A satelite dish for the Wii? No way!!!!" Then I reread the headline, and was like, "nuts".