Infendo Radio Episode 312: E3 Predictions 2014


Welcome all to our annual E3 predictions show! Harrison Milfeld, Holly Fellmeth, Colin Crompton and myself (Lewis Pugh) all put on our thinking hats to guess what Nintendo may have in store for us. We start off the show with What we’ve been playing, including early Tomodachi Life impressions, We then cover the Nintendo News including new Smash Bros Invitational details and finally end the show with a massive 1-hour plus segment exclusively about predicting everything Nintendo has in store for us. Feel free to play along and send in your answer and who out of us you feel is more on the money before the big E3 show. Once everything has been revealed at E3, we will revisit this and see who wins this years E3 prediction game show!

As always send us questions in the comments below or email to were running low so lets get a load in for a future episode!

Enjoy the show!

Click here to listen to the show on your Wii U!

Lewis Pugh is a game developer at Leuvsion ( for mobile platforms, born and bred on Nintendo gaming. Being a developer gives Lewis a unique perspective on Nintendo news, especially relating to the eShop and Nintendo Network. Today he plays Wii U and 3DS enjoying their distinctive gameplay offerings. Looking into what the future holds for Nintendo is always tricky, even with its established heritage, but that’s exactly what makes it so fun. NNID: Leuvsion


  1. Ok, so I’m going to go all in on some predictions. (I’ve really been waiting for this episode of the podcast!) So here goes!

    Going to listen to some of the people around here (and sound like I’m back pedaling). We’ll have a massive exposé on Hyrule Warriors (final name) along with a US release month. Along side this game, we’ll see the next “proper” Zelda game for Wii U AND confirmation of Majora’s Mask for 3DS.

    Metroid will appear. I’m thinking another first-person outing (trying to turn Metroid into Nintendo’s Halo), probably for Wii U, but MAYBE for 3DS.

    Star Fox will come back for Wii U, will be a “sequel” to Star Fox Adventures for GCN and play like Battle Mii in Nintendo Land. (May come bundled into the announcement of GCN VC games that can use the GCN controller adapter and will have Star Fox Adventures as a launch title.)

    Sequel to Nintendo Land and will come as a pack-in for an additional GamePad (and will obviously feature multi GamePad games). This will tie into Shigeru Myamoto’s new/next game which will emphasize multi GamePad gameplay (but have a good/smart pass-and-play or other control option so as not to leave people out).

    New Wii U AND 3DS game that will be part Poject X Zone part SSB and will utilize NFP.

    Playable Yarn Yoshi with release date. (This fall)

    US release date for Bayonetta 2. (EARLY this Summer)

    US release month for X, which will keep the name, and detail (explicitly) that it will be “heavily online enabled,” but not an MMO. (Q2 next year)

    Other announcements:
    Subscription service with emphasis on VC.

    New 2DS/2DS redesign (and discontinuation of the base 3Ds model). Will have a single, larger touchscreen, dual circle pads (which are now clickable), four shoulder buttons, NFC chip, and have special software to act as a Wii U GamePad (to also support new multi GamePad games. Oh, and VERY sadly, no 3D.

    No QoL. The less said about that and E3 in the same conversation, the better.

    The NFP figures can/will be used to “enable” games that you purchased on your console/NNID ON SOMEONE ELSE’S SYSTEM. When you download a game you can choose to link it to a figure. If you do, the figure must be presented every time the game is launched but can also be used to (as previously mentioned) download and play games on other consoles (with the figure being presented at every launch).

    So those are my predictions. Or should I say wishes…?

  2. Man I would pay money for amatuer podcasters to stop the trend of “whatcha been playin’?”. You guys are cool but please realize that none of the other major site podcasts do this because it front-loads the beginning. I clicked off this podcast shortly after it started because I thought it would be an e3 predictions right away. I don’t have the interest/motivation in fast-forwarding the show to find the main contact you pulled me in for. Feels like a bait-and-switch almost. So please, just get into the show. I promise your listeners will go up.

  3. @Wario – Question for you. Do you feel all “amateur podcasters” should stop doing this, all the time? Or just that some weeks they should forego this segment to get to “the main show?” Would you be more ok with this segment if it was at the end of the show? And do you not feel that it operates fairly nicely as a partial game review? (Would you feel better if they called it a game review with each person limiting their comments to one game and not bringing up the same game multiple weeks in a row?) Just curious, as nothing can be done to change or fix a problem if it is not fully understood (not that it is my job, privilege, or responsibility, but just trying to help).

    Since no one else seems to be wanting to respond here, I do have an admin note to point out. While I have no problem with expanding the show’s participants (i.e. bringing in new “co-hosts” like Colin), Colin in particular has several issues that need to be resolved. One, he talks quietly so he can be very hard to hear. Two, he tends to mumble making him even harder to understand when you can hear him. Three (and most egregious of the group), there is an overwhelming and borderline painful background “hum” when Colin speaks/when his audio line is spliced into the final product. Seriously, it is bad enough that I am not sure I can continue to listen to episodes with him in them. I am not trying to be mean or rude or what have you, but it is bad.

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