Infendo Radio Episode 292: The Nintendo Hype Train



Welcome all to episode 292 of Infendo Radio, We have the full cast with Harrison Milfeld, Holly Fellmeth and me, Lewis Pugh with a bonus 4-set feature structure!

On this weeks show we start with a snowy theme with What we’ve been playing (covering Mario 3D World, Zelda a Link between worlds & Animal Crossing), move onto the Nintendo News including Smash News, and a final double bonus feature: The Nintendo Hype Train & a response to recent Forbes article ‘It May Be Time For Nintendo To Makes Games Not Consoles’!

If you have any questions for us to discuss on the next show or would just like to say Hi! add them to the comments or email to

Wii U friendly link:

Intro music:
outro music:

Lewis Pugh is a game developer at Leuvsion ( for mobile platforms, born and bred on Nintendo gaming. Being a developer gives Lewis a unique perspective on Nintendo news, especially relating to the eShop and Nintendo Network. Today he plays Wii U and 3DS enjoying their distinctive gameplay offerings. Looking into what the future holds for Nintendo is always tricky, even with its established heritage, but that’s exactly what makes it so fun. NNID: Leuvsion


  1. “It’s sad to see a game as good as Super Mario 3D World sell only 100,000 copies at launch. It’s unfortunate that I can’t play the new Super Smash Bros. or Zelda unless I shell out $300 for a system with no third party support, last-generation graphics and a gamepad I don’t even want to use.”

    It should be obvious that it’s not all about gimmicks, third party support and graphics.
    Answers: You don’t HAVE to utilize “gimmicks”, that what the WiiU Pro controller is for and graphics are graphics, regardless of system and their power.

  2. And BTW Mr. Tassi, what makes Sony and Microsoft consoles and PCs so special?
    *insert The Church Lady from SNL*

  3. Mr Tassi acknowledges he’s repeating what many others have been saying for months. His comments about the original Wii were spot on. The Wii sold phenomanaly well, but the majority became dust collectors. I realize people on this blog played their Wii’s all the time, but that does not equate to the overall user experience.

    A few months ago, one of the commenters here said they played COD over 100 hours on the Wii. I didn’t say anything at the time, but on PS3 and Xbox 360, that same person would have played 1000 hours.

    I could be wrong about the Wii U, but I don’t think so. For the life of me, I cannot understand why people who love Nintendo games are so obsessed with having Nintendo continue to dig a hole that ultimately could compromise their ability to make the games you like to play. If Mario 3D were released on PS3/4 and Xbox360/One, they probably would have sold a million copies by now. As it stands, their numbers are ridicilously low, even though they have a captive audience because there’s nothing else to buy…

  4. and the PS4 and XboxOne aren’t “special”, but they do demonstrate meaningful advancements in immersive gaming. Something the Wii U doesn’t. The Wii U took the easy path; match the specs of the PS3 and Xbox 360 and toss on a gamepad to suppossedly differentiate it. Then they hyped it as next generation, hoping to capture share before the XBOne and PS4 hit the market. They tried to trick you and yet you still defend them as if they are saints.

  5. @Ben – I’m not sure I understand what you’re saying. I don’t know if you’re supporting or criticizing Nintendo.

    @Stuart – Agree. The Wii U is a bad product and the proof is that people didn’t buy it. The only hope for Nintendo is that people who simply need to play Smash Bros. on a console will but it. So basically – the hardware can’t sell itself, but maybe the reputation of a game will. But it will also launch on 3DS, so good luck with that.

    I’d like to see them clear house, starting with Iwata and Reggie. Not sure what’s taking so long.

  6. Were recording a special episode of Infendo Radio tomorrow evening, any questions for us, let us know 🙂

  7. Part of Nintendo’s problem right now has to do with the articles such as the Forbes article that do nothing but cast doom and gloom at Nintendo’s future. The people that are saying that WiiU is a terrible system never ever look at all the good reasons to own one: Mario 3D World, Pikmin 3, Sonic Lost World (which despite what anyone says is an amazing game), Wonderful 101, and more. Also, Nintendo alone is releasing Donkey Kong, Smash Bros, X, and Mario Kart, also there is Bayonetta 2.

    I’ve named a good variety of games available. Maybe if those games got some coverage in the mainstream media, people would change their minds.

  8. @Breyfunk – Lol. Take a page from Fox News and blame the media? Get real. Consumers have never been more educated.

    @Lewis – A discussion topic – are “fanboys” good or bad for Nintendo. I would say bad, as they’re happy with anything and don’t demand better.

  9. Discussion point #1:
    Nintendo is not going to cut this generation short: they WILL stay the course, so asking/expecting them to change something in the here and now (this generation) is silly. BUT, they did do something new this generation with the price slash on 3DS and the initial price-point of the Wii U: sell hardware at a loss. Should Nintendo just embrace this idea next generation and sell “t3h 4w3s0m3 TRUE next-gen powerhouses” at a loss out the gate?

    Discussion point #2:
    Nintendo has this massive “war chest” from last generation, but seem to be too scared to dip into it and would rather struggle along with no expenditures and meager profits. What could they do with these cash reserves to change the CURRENT generation/situation? Here’s an idea: incentivize game development for Wii U. MASSIVELY reduce your cut on any 3rd party title to practically nothing until, say, 5 NON-NINTENDO games break the million sellers list. Call it “Blue Ocean contracts,” since there is no real competition on the Wii U.

  10. @Lou – “I’m not sure I understand what you’re saying. I don’t know if you’re supporting or criticizing Nintendo.”

    Breyfunk basically summed it up for me. DAMN the speculators who write such pieces (they got nothing better to do apparently) and DAMN all the critics who, figuratively, won’t keep their mouths shut.

    Why are focusing on the negativity when we could be focusing on the positives?

  11. @RisnDevil Great discussion points!

  12. @Ben – what positives? The Wii U may already be trailing both PS4 and XBone, with a year head start. And the 3DS, while selling well, is not doing as well as any Apple product. I like Nintendo, but the last few years have been one disastrous move after another. They’re becoming a punchline.

    @RisnDevil – I’ll play devil’s advocate (see what I did there?) – what indication do you have that Nintendo wants third-party support? I could make a pretty strong argument that they’ve purposely driven third-parties away. Do you really expect them to take money out of their own pockets to help rival developers? No way.

  13. @Breyfunk

    Most of us agree that Nintendo makes great games. What we don’t agree with is having to spend $300 on an inferior system to play those games. I own one. I also recently purchased a PS4. The PS4 system is far superior in the things that matter to me. I would gladly purchase Nintendo games for it.

    If I had to choose between my Wii U and my PS3 it would be razor close. Either I would choose the Wii U for access to Nintendo games or ditch it and just get my Nintendo fix on the Wii. That’s a sad position given an 8 year old system is running neck and neck with Nintendo’s next generation offering. The Wii U may have slightly better performance but it doesn’t look like we’ll ever see games that take advantage of that performance. That said, the PS3’s operating system makes the Wii U look like it’s hooked on opium.


    With regards to point #2, I’ve thought the same thing in the past, but I honestly think we’re beyond that. My guess is Nintendo has quite a few games completed and pending release; just hoping that the install base would increase to make games sales more profitable. That obviously hasn’t worked, but if you incentivized now, it would literally take 2 years to create a blockbuster that would actually increase sales of the Wii U.

  14. @Lou cheers for the question! will talk about it on the show.

    Anyone else want to pitch in? 🙂

  15. @Lou

    “The Wii U is a bad product and the proof is that people didn’t buy it.”

    One, people have bought it and are still buying it.

    Two, that’s now how product quality works.

  16. not how* Damn typos.

  17. @Lou – I am sure you have a large amount of anecdotal evidence to support something, but I am pretty sure you are drawing the wrong conclusion. I think a better conclusion would be a two-part statement. One: Nintendo doesn’t play we’ll with others. Two: Nintendo doesn’t know how to embrace/KEEP third-party support, so it SEEMS like they are driving the support away. Nintendo has said (repeatedly) that games sell consoles. Well, it is pretty apparent that in the current situation Nintendo is pushing out as much content as they can, and its just not enough. So where do you think the content needs to come from? THIRD-PARTIES!

    @Gordan – You have a moderate point to which I have two replies. One, it would take two years to see real fruits of those deals if we were talking exclusive Wii U games, or games not already in development. There is no reason this contract can’t extend to anything those companies are currently developing to encourage more multiplatform releases. But fine, so that may not bear enough fruit fast enough. How about using that war chest to set up a group of dedicated teams to do nothing but port/create Virtual Console titles. One team per previous system (NES, SNES, and N64 AT LEAST), per region, MINIMUM. There will be no excuse for not having at least one game, per system, per region, per week.

    Don’t like those idea? Then decide on SOMETHING! Do more than sit on the money! Everyone keeps saying Nintendo can’t/won’t “go third-party” because of all the money they have, but I get the distinct feeling that Nintendo would rather “go third-party” than dip too heavily into this money, which makes no damn sense! Sorry for the rant, just trying to make my point.

  18. There is no way Nintendo is sitting on completed games. Basic rule of business is that money now is always worth more than money later. Small install base or not, they’re not sitting on any games/profits.

    This is my primary complaint with the Wii U. How much time and money was spent developing the gamepad no one was asking for? That effort could have been focused on games, or Blu-Ray support. Or creating a software environment that’s easier for third-parties to support. I cannot think of one thing they did right with the Wii U. Say there was no gamepad, and it launched at a lower price with a Zelda game. Think that would have sold better?

    The 3DS circle pad was a better innovation than anything on the Wii U.

    Gordan hits on the best point of all – how many people would buy Nintendo games if available on the PS4? Mario might hit GTAIV numbers. Why do we care if the console says “Nintendo” on it? The best thing they do is make great games – so why not just focus on that?

  19. Wii U under the tree, Christmas morn’ = The hap, hap, happiest Christmas since Bing Crosby tap-danced with Danny fucking Kaye!

  20. @Lou

    “Money now > Money later” is now the way Nintendo has been doing things for… about maybe a good eight years or so. Why do you think they stopped the Mario pack-ins? They know the value of the long haul. Anyway.

    1) Believe it or not, people — the majority of people I’ve talked to and listened to, including the skeptical ones — actually like the controller.

    2) No one asked for motion controls either. By that logic, they shouldn’t have made the Wii what it was.

    3) Games that utilize the Gamepad are actually quite good. Wonderful 101, ZombiU, Splinter Cell, Wind Waker HD, Need for Speed, Rayman Legends; all vastly enjoyable games made more enjoyable thanks to the Gamepad integration.

    4) That’s not how hardware development works converse to software. The people who develop and maintain the hardware are not the same people who develop the major titles for it.

    5) Before you say “but games aren’t using it,” two things: See #3, and you’re complaining about having options. The Gamepad is supported by software; you don’t even have to look that hard to see that.

    6) They had just released a new Zelda game the year prior, so no, they wouldn’t have had a new, bona fide console Zelda ready at that time.

    7) It’s still the cheapest console on the market by over one hundred US dollars, with full HD support and enough horsepower to compete. Even the DirectX 11 naysayers have been proven wrong by Project Cars.

    8) Nintendo is its own company. Putting their IPs on other/multiple consoles would ultimately devalue their intellectual properties.

  21. @BornFlunky – I have to agree with your first point. I have personally not talked to ANYONE who did not love the controller for either the added gameplay or off-screen play, or in most cases, both. Though I never met anyone who thought that the Wii U was just an accessory for the Wii and not a new system. But if the media is to be believed everybody thinks the Wii U is just a new Wii peripheral and those that do know the difference, hate it.

  22. @BornFlunky – then you tell me why it isn’t selling.

    Keep in mind it’s been out for a year, and still trails the PS3 and Xbox360 each week. And Just Dance 2014 is doing better on the Wii than the new Mario is doing on the Wii U. A game that barely utilizes the gamepad, btw.

    I doubt you’re the type of person who wants to learn something new, but here’s the concept I was referring to:

  23. @Lou

    One, it is selling. Sales are consistently on the rise.

    Two, cheaper products with 8 year old libraries that were still in production sold, what a surprise.

    Three, have you even looked at anything outside of VGcharts? You know, like, official sales charts? Because the Wii U has been the #2 most sold gaming hardware in Japan for almost a month now, only behind the 3DS XL.

    Once again, you ignore every single point I make, which reasonably counter a good amount, if not all, of yours. Who, exactly, isn’t willing to learn new things?

  24. Lol, so you pick Japan as an example. A place where PS4 isn’t available, and XBox has never been embraced. Wow, don’t skew your numbers or anything.

    There really is no such thing as an official sales chart.

    Look, you’re a fanboy. You’re not making points, you’re making excuses. The Wii U is getting trampled and it’s not going to stop. The fanboys kept talking about how the PS4 and XBone launches were going to be rough too, but both launches have already surpassed their predecessors. Can’t say that for the Wii U.

    People keep saying Smash Bros will save the day. But it won’t sell more than Titanfall or Watch Dogs. I don’t think it will even outsell the 3DS version.

    Look, Nintendo screwed up. Demand better.

  25. I picked Japan as -an- example, since you seem to think the Wii U is doing nothing but sitting on shelves, when it’s clearly not.

    Call me what you like, I’m stating facts.

    No launch is really going to be “rough,” not even the Wii U’s was. Though, I’m not sure what you want to call both Microsoft and Sony’s major downsizing of release regions. Would that be “stellar?”

    The only two ways Nintendo really screwed up with the console was the marketing, and perhaps the launch line up (which was still more critically successful than the PlayStation 4, go figure). The console is enjoyable, packed full of value for its not-wallet-slaughtering price, and its games have been getting fantastic reviews since.

    It’s not my fault you think of all these facts and broadly-accepted opinions as “excuses,” since you’re apparently capable of only citing sales from two quarters ago. There’s having an opinion, and then there’s what you’re doing.

  26. BlackBerry still has sales. So I guess all is fine with them too.

  27. They should drop the gamepad, reduce the price to 189.99 and give a voucher for any Nintendo game. $150 or so dollars is a fair price to pay for the ability to play Nintendo exclusives.

    I don’t dislike the gamepad, I just don’t think it adds enough value to justify it’s added expense. Face it, Nintendo is not going to prevail against this competition. It’s much better to focus on the Wii U becoming a second system. But to do that, you’ve got to get the price down.

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