Grand Theft Auto: Chinatown Wars details, screens emerge


The latest issue has yet to reach my mail box, but apparently Nintendo Power has the first concrete info about Grand Theft Auto: Chinatown Wars. Oh, and there are official screens too!

Here’s a sampling from NeoGAF of what awaits you in the new Nintendo Power:

– True GTA game – sandbox gameplay, open-world environment, gritty crime narrative.
– M-rating
– Isometric camera angle
– Cel-shaded polygons w/ black borders
– good touch-screen implementation – “tasteful” minigames, streamlining interface
– UI based on a PDA – hub for email, contacts, map, music player, GPS, stat-tracking
– stats uploaded to Rockstar Social Club website via Wi-Fi
– missions designed for shorter periods of play, arcade quality
– aiming with control pad, auto targeting with R button
– subtle autosteer
– chain gun, flamethrower
– good portion of Liberty City is modeled in the game (different routes than console games)
– no probems with load times, draw-in or frame rate
– lots of pedestrians, cars, etc on screen
– real-time weather effects, 24-hour day/night cycle
– lots of radio stations to listen to (more instrumentals than vocals)

There was no word on the Wifi feature, but I think that’s a pretty good start.