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Developers will be able to use Flash to create Wii games

It was revealed that Nintendo has now made it possible to develop Wii games entirely using Flash.  A obvious use would be the easy creation of WiiWare titles.  So what are some of your favorite Flash-based webgames that might make a great Wii game?  (I’m thinking Pingu Throw.) [source: Joystiq]

It was revealed that Nintendo has now made it possible to develop Wii games entirely using Flash.  A obvious use would be the easy creation of WiiWare titles.  So what are some of your favorite Flash-based webgames that might make a great Wii game?  (I’m thinking Pingu Throw.)

[source: Joystiq]

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14 comments

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  1. OK, so I'm a little old school (that's a nice way of saying that I'm an old fogie who doesn't get a lot of the newer things being thrown around all the time). I've always heard about "Flash", and know that there are a lot of games done in "flash", but what exactly is it? How is it different then other programs (like WiiWare games)? How is it beneficial to the way that games are made, that an announcement like this should cause us to get excited?
    I'm all for new ways of doing things, but I really don't understand the whole "flash" concept. Any explanation would be appreciated.

  2. Check your title again, David. I've never flashed a person before, but I'm pretty sure it has nothing to do with Wii games. ; )

  3. I play flash games on the internet. My Wii reserved for games that last longer than 5 minutes.

    Wait.

  4. @daverage – I don't see why. All this means is that there's going to be more games on the market, and indie developers have it a lot easier now. What's the problem?

  5. Mark, the problem is that Flash is not a console gaming quality developer environment. It's great for those little internet time-wasters, but don't expect a Super Mario Galaxy, let alone a Cave Story coming from it. Putting it on the Wii means that we get to pay for games we could play for free on newgrounds.com. Sure indie developers get more exposure…but at what expense? Don't think that I despise your opinion though. If you feel that the quantity of games and indie exposure is the direction this market needs, then stick with it. I feel that what the market needs is quality games, and that it does not matter whether they are indie or mainstream. As long as they are quality and within reasonable price bounds.

  6. @ Joshdad:

    Flash is an animation program quite popular with many people for making games and cartoons. There's a lot of prominent websites that specialize in Flash. Using the Flash program to create Wii games would be…
    um…
    hang on…
    …I don't know how it would be.

  7. I just hope people don't use this to shovel over games we can play for free on the internet and make us pay for them just to have them on Wii.

  8. I am incredibly excited about this news, personally. There is certainly still an approval process to go through, so I don't see the gloom and doom that many are predicting to be as severe as people think.

    In particular, I really want to see games by Mausland.de on WiiWare. They are absolutely brilliant arcade-like romps. I'd particularly like to see Go Go Plant, Streets of Fire (I think that's what it's called), and Squirrel Squash released.

    And seriously, Go Go Plant is scarily addicting. Even though the music would need to be changed for a WiiWare release, the game is such an amazing experience. Check it out on Newgrounds if you can. I personally played Go Go Plant 2 because it ran better on my system, but I would personally prefer there not be unnecessary story in the WiiWare version.

  9. @ Poochy:
    If you have the Internet Channel on your Wii and visit the Homestar Runner game page, you'll see they have made Wii-centric games. Essentially point and click…

    Have you played all five SBCG4AP episodes? Awesome.

    I wonder if we can get Stinkoman up there?

  10. I have lots in mind to add. I hope Nintendo will provide this types of creation much sooner.

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