IGN muses: “Our latest play session shows a drastic improvement in [sound], as the its musical score works in turn with the game’s color progression. When the level begins, the world is monotone and the music is slow and thin. The more color you add though, the more the music builds in a similar fashion to SSX Blur. The result is a much stronger overall attitude for de Blob, as it now sounds as fun as it plays and looks.”
Not only has the music improved, but the game looks much more polished than it did at E3 last year. I’m getting this platformer when it launches in February, as it’s one of the most imaginative games coming out for Wii, and a lot of fun to boot.