Quests are awesome, aren’t they? They give you purpose, they reward you, and in RPGs, they’re often the heart of things. You know what’s just as good as a quest, maybe even a bit better? A side quest, that’s what. A side quest gives you choices. It lets you take a break from a game’s main story. It lets you further explore a world you’re really enjoying.
What are your feelings on quests and side quest management in games, Infendo?