You don’t control the player’s movement in Wii Sports Tennis. That’s a fact. To some it represents a problem, to others who remember games like Duck Hunt or Time Crisis, not so much. Regardless, some people are worried that Wii Sports is still a glorified tech demo.
From Reggie’s intro letter to Kotaku (who just opened up a real live Wii today):
“But don’t be fooled by the seeming simplicity of Wii Sports. The final version goes beyond what you’ve seen in the demos. Tennis alone is so fine-tuned that it can detect some 196 different shots, all depending on [how] (sic) you swing your Wii Remote. But I’ll let you discover all the Wii Sports fun on your own.”
Maybe it is a tech demo, maybe it’s not. That’s pretty dang interesting however. Time will tell — about 9 days worth of time to be exact.
i was just curious, the infendo shirt isnt still available for order, is it?
wow- i don't even have that many types of shots in my real tennis game…….or is a silly way of counting shots being employed?
Deepthought — it didn't elaborate. Maybe it means how many times the average gamer swings his/her arm before it falls off due to fatigue?
Does it really matter if the shots are all different?! You can't control your character, so it's not like one shot is better than another. The computer will always get to the ball for you.
The computer doesn't always get to the ball for you though. If that was true, no one would ever miss if they swung at the right time, which is clearly not the case if you watch the videos. If you hit the ball at an angle so as to make it hit the opponent's court quickly or far away from your opponent, they won't be able be get to it in time.