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Wii controller impressions

I’m very impressed with Nintendo’s Wiimote. The thing is very well built, and heaven forbid I compare yet again, but this thing is Apple quality in terms of industrial engineering and design. It’s heavy, intuitive, and works really well. A very solid first showing by Nintendo. Don’t get me wrong, Wii has it’s obsticles, but […]


I’m very impressed with Nintendo’s Wiimote. The thing is very well built, and heaven forbid I compare yet again, but this thing is Apple quality in terms of industrial engineering and design. It’s heavy, intuitive, and works really well. A very solid first showing by Nintendo.

Don’t get me wrong, Wii has it’s obsticles, but so did the DS, which is currently my favorite system. With great software and solid controls, Wii stands to do very well.

Can’t wait to keep playing the games tomorrow.

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12 comments

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  1. Blake, any chance you will get to try out the other competitors' controllers? I'm just curious to hear from you how does the PS3's "tilt detection" controller feel in comparison, or how does it feel to go back to using a "traditional" controler like the 360's with their new games… is that in your agenda?

  2. I still want to know Blake's impression of the rumble and sound features. Were they active during your demos?

  3. It will have its obstacles, but I think in the end it will be a system loved worldwide. Its already had so many obstacles that it has over come by the consumers accepting it like the Wii name. The name, hardware, games, controls are going to be solid giving it a solidity worldwide. I know this will be a huge success for Nintendo!Congrads!

  4. The only problem I can see with the controler is that the back looks like it is removable for aa battery insertion? Please tell me this isn't the case and that they are showing off some sleek looking dock for the wiimote.

  5. They all still look so sexyI WANT TO PLAY NOW…NOW NOW NOW. I DONT WANT TO WAIT TILL NOVEMBER.I feel like im 4 years old again about to get my hands on the NES

  6. Too many controlersI want this thing to succeed more than anyone else. I worry too much about the different controller schemes. Ninty says the simplicity of this system is what will appeal to non-gamers. I personally know a handful of nongamers who would be intimidated by the different controller configurations and options.1) Wiimote2) wiimote + nunchuku3) wiimote + gun shell4) wiimote + classic controller5) classic controller for the Virtual Concole6) Wired gamecube controllers (see side panel)7) Wavebird controller8) GBA attachment to GC port9) any future attachment for DS and the next gameboy (evolution) that will undoubtedly show up

  7. More on my last post.While gamers will look at the different possibilities, I think non-gamers will look at the configurations as complicated confusing some of them.What keeps coming to mind are vaccuum cleaners and their attachments. Many people hate all the attachments and opt for a cleaner with everything in one configuration. When Ninty is stressing on one hand the simplicity of the wiimote, all these other interface possibility may work against their goal for simplicity.

  8. That why there will be games for the hardcore, that use all these different setups, and also games that stress the single-handed remote for new people. Software decisions will be influenced by playing habits. Nintendo's not forcing simplicity or complexity on their audience. They're letting you decide for yourself.

  9. I agree: These controllers are options, you don't need all of them to play the games. You probably will need only two or three of the configurations to cover ALL your gaming needs.

  10. "Apple quality in terms of industrial engineering"Almost no Apple product I know is really well-engineered IMHO. Please stop comparing the nicely done Wiimote to inferior design: Nintendo has a history of gread design!

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