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What would you like in a New Pokémon game?

Zac, Infendo writer and podcaster extraordinaire, has posed a question in the new Infendo forums… What exactly do you expect in a new pokémon game? His wish list is as follows: 1. I want an immersible 3D world, especially with 3D battling. The 3D animators thing makes me think that this is on the slate. […]

1265232958167Zac, Infendo writer and podcaster extraordinaire, has posed a question in the new Infendo forums… What exactly do you expect in a new pokémon game?

His wish list is as follows:

1. I want an immersible 3D world, especially with 3D battling. The 3D animators thing makes me think that this is on the slate.
2. An online town/room/whatever where trainers can go to battle, trade, etc on wifi that is not just some weird mini room with only two people. Think mini MMO that you can go to.
3. Much deeper and emotional story. Make me give a damn about the characters!

What do you want?

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18 comments

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  1. I agree with Zac on all 3 points, but especially – 3, it needs a story! The story is why I play RPGs, Pokemon has gotten unbelievably old, each game is becoming more and more predictable in terms of story. I want to be emersed in the game, I want to give a damn about my pokemon.
    I remember when I used to watch the show several times where Pikachu had gotten ill, or that time when he nearly left to stay in the forest with all the other Pikachu. Why can't we have these kinds of emotional things happen in game.
    The TV show talked loads about needing to have a bond with your pokemon, yellow started to get it right with the starter pokemon following you around, with the ability to check its status every so often, they need to expand on that, make it so at certain points in the game, certain things change with the pokemon you're checking on, like when you meet a group of Pikachu, maybe your Pikachu would want to go off and live with its family.

    The natures of the pokemon are cool too, with pokemon having different personalities.
    I think the different personalities should effect what moves they learn, or even more so, environmental factors. An animal doesn't learn how to hunt by watching its parents sleep, it learns by watching them hunt.
    I think the Pokemon in your team whilst you train another Pokemon should effect how they grow, like, if you have a bird type Pokemon in your team, using fly all the time, it should make it easier for a Charizard to learn how to fly after evolving from Charmeleon. I mean, it just grew wings that 5 minutes ago it didn't have and suddenly it can fly you and all your Pokemon around the continent? No.

    Online is something that needs to be more in Pokemon, I would love to have a co-op story mode of sorts. In the show, Ash has 2 friends following him around, I want the ability to have 2 friends follow me around, we can journey to the gyms together and take it in turns to fight the gym leader or do the local contest.

    I can think of countless things to add to Pokemon but I'm too tired to type it all out. There's so much potential in Pokemon, it wouldn't be hard for Nintendo to act on it.

  2. I completely agree with the first one – even if the overworld still retains a somewhat 3D sprite-like appearance, the battles have to be 3D. A mini Pokemon Stadium on the DS, basically, but with better textures. I'm so tired of "battling" static 2D sprites on a system that can do so much more.

    A better online infrastructure is a must. What we have now is something I would have expected when the DS first came out, but it's 2010 now.

    As far as the third comment though, I'd have to disagree – at least partly. While I think the world and it's major characters should be more fleshed out, dynamic, and engaging, I do not think the main character should be given a personality or any kind of significant plot-significance. Part of the fun with Pokemon is that you can imagine yourself as the one playing the lead role. The more they humanize the main character and give them their own identity, the harder it is for one to feel part of the story themselves. I like that feeling of being plopped into an existing world with no history of my own, and being compelled to embark my own personal, grand adventure. At least that's my take on it…lol. 😛

    Also, I think the HM system needs a complete overhaul. It's obviously a key and essential game mechanic to have unlockable field moves. They allow for more interesting environments and tons of incentive for replay, but the way they're implemented really hinders the experience. Moves like Surf, Flash, Dig, and Fly should not need to take up an attack slot, and forcing players to get rid of other attacks to make room for sometimes useless moves discourages experimentation and encourages "slave" type characters – cheapening the overall experience. I think these "Field Moves" should be kept on a completely separate screen of the status menu from actual attacks and either taught (via HM) or learned (via some special tutor) throughout the course of the game. They'd appear almost like ability bages. Once a Pokemon learns a Field Move, they have it forever – without the need to delete or overwrite better moves in their place. For backwards compatibility, Pokemon who already know the HM attacks would automatically inherit the corresponding Field Moves. I mean seriously, once my Charizard knows how to fly – how does teaching him a better air attack (Aerial Ace?) make him forget how to fly completely?

    Anyway, I'm tired and that's my two cents. Need sleep…. >_>

    -Age

  3. 1. Better inventory management. Soo many items without a sort or "got to top/ bottom" buttons.

    2. 3D battles

    3. A Dragonite that can learn 'Extreme Speed' (ala Pokemon Christal)

    4. A better/ different story

    5. Trade items without a Pokemon

  4. I'm easy to please: I want a Pokemon game with a real-time battle system, or at least semi-real-time (ala Mario and Luigi RPG titles). I know that's defeating the purpose, but can you imagine the awesomeness?

    Also, I can definitely see how Pokemon training applied to a story that doesn't totally suck would be great.

  5. I like all the above.

    annnnd

    I wanna be able to customize my chracter, put differnt clothes on him, hair colour eyes face, so then when I go battle my freinds I'm not battyling somone the exact same as me.

    I personaly would love a proper pokemon game on the wii. every time they do it they add that crappy snag list or somin. on the wii i could get mch more immursed in it all. and there will be bigger worlds towns and cities, and I'd loveto go to all Regins In one game.

    but back to the ds, it does need an overhaul. they playit way to safe, and the lame thing is, it'll still sell no matter what. they just slap pokemon on it and it's done.

  6. Age definately had it right regarding the HMs. The HM system just isn't working any longer, and I would prefer if key items replaced the HMs. For instance, there would be a headlamp key item in place of Flash and a machete instead of Cut. I think ridding of HMs completely complicates Surf and Fly, and for this reason I really like Age's idea about a license system. Furthermore, changing the HM system moreso rids the game of the move Surf, which, as a battle move, is tired and boring; new Water-type moves that are less predictable would dramatically improve overall gameplay, as Water-type Pokemon are very common and used on everyone's team.

    I think the games could benefit from limiting the number of legendary Pokemon each generation. Gens III and IV had way too many legendaries; the end result was a cheapening of the entire concept. I think that limiting the number of these Pokemon to one or two per generation would help solve this problem.

    Finally, I would like some of the inconsistencies to be solved, such as why Nindoran M and F are separate "species" with a male a female Vulpix are of the same species. Other inconsistencies include why Baby Pokemon are rarely found in the field, the Tauros/Miltank and Illumise/Volbeat thing, and why there are female Mr. Mime.

  7. my wish list:
    1. better story. (this is a MUST for any RPG to leave an impression in my mind)
    2. in game music store (to play the music you have herd before)
    3. mini MMO or go all out and make a super giant place that you can travel between the existing regions like kanto and so on
    4. 3d battles or animated battles. in some way better than the classic 2D that has not changed since the gameboy color
    5. more thought and time spent into game and character design.
    6. no silent protagonist!!!
    7. multiple endings and an option to play on or start new game +

  8. 1. I would definitely like to see the makers stop adding pre-evolutions or additional evolutions to 1st gen pokemon. (Although Rhyperior is pretty awesome.)
    2. 3D graphics like everyone else has stated. I like to awesome 3D environments and battles or at least 3D battles. FULL 3D battles.
    3. Throw out the old Team Rocket/Team Rocketesque organization. Make a new story that has some very dramatic and/or awesome plot twists.
    4. A much longer story, thats provides a good 80-90 hours of story-based gameplay.
    5. Character customization. You know like different hair styles, colors, skin color, eye color, clothing, etc.
    6. The ability to travel through all the previous region, as stated before.
    7. Local Co-op or if you have a Wi-Fi connection see other friends or people moving around in the region(s) you can interact with, as stated before.

  9. Load up all 6 bullets in the chamber and pull, if I ever read another article about pokemon, and comment on it again.

    And since this is going to be my last pokemon comment, I just have to point out how dumb the grass starter design is: it's just another grass turtle, like the last time. That is so lazy. My mean how hard it is for people to ask for a grass starter that could stand on two legs? Can't be that hard to pull off right? Am I right or am I right?

    Finally, I think pokemon is fine as it is, people who grow up(like me), won't ever bother with game like that again, anyway. So, they should just keep this a children's game forever and ever. My mean, would I ever buy a pokemon game again without have to blow my head off? Just because of a more "mature" game mechanic, or story line? Probably not.

  10. @RoyalRook

    You're entitled to your opinion, but that wasn't the question at all. The question was aimed at those who still do care about the series (which, considering the sales numbers of every Pokemon game that is released, is a very large number of people). Also, those sprites were fan-made. They're not from the new game.

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