Nintendo Power (issue 238) has an RPG blow-out of sorts. I’m not a role-player, but I chuckled after stumbling upon the magazine’s “RPG Checklist,” which includes:
- Spikey-haired protagonist
- Earnest/clueless female lead
- Amnesia a key plot point
- Events foretold by prophecy
- Random battles
- Orphaned party members
- Airship travel
- Underage hearoes
- Technology is evil
For those who know, what are the biggest RPG cliches?