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Something lame this way comes — It’s a Friend Code!

What a great day. The Wii Forecast Channel dropped a day early, I’m progressing nicely in Twilight Princess, and Wii games will have their own separate Friend Codes that are different from the console. Yes, it is truly a — wait, what!? MORE Friend Codes?! Tis true. And there is no way my pro-Nintendo self […]

What a great day. The Wii Forecast Channel dropped a day early, I’m progressing nicely in Twilight Princess, and Wii games will have their own separate Friend Codes that are different from the console. Yes, it is truly a — wait, what!? MORE Friend Codes?!

Tis true. And there is no way my pro-Nintendo self can make lemonade out of this sour, slightly moldy lemon.

I can only ask why. Why must I re-input every one of the three or so dozen names that I entered over the past four weeks all over again? When I heard the news yesterday that this was the case with the new Pokemon title, I almost caught myself yearning for the profanity-ridden, bigotry soaked hate speech of XBOX Live. Almost. I quickly threw in Excite Truck to calm my nerves and all was well. Well, all was well except the fact that those &$#*(&% Friend Codes are back.

But maybe this is a Japanese thing. IGN, who broke this story, was playing the Japanese build, so maybe the rest of us luck out. Just in case, I’m breaking out my Mario rosary and saying 12 Our Fathers to Miyamoto.

UPDATE: Sweet. Infendo readers to the rescue in the comment section. “This is ONLY the case when a game hooks up with an online enabled DS game. Wii only games, like Elebits, will use the Wii code”

[Thanks for the tip, Tyler S., but not really :-P]

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7 comments

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  1. I have to take a wait-n-see approach for this one. I'm not super excited for Pokemon, so if they want to use this as a test bed for what to do wrong with Wi-Fi Connection on Wii, go right ahead Nintendo.

  2. The way it's being explained to me (and I'm still looking for confirmation on this), the friend code in Pokémon is because the game itself uses the friend code from Diamond/Pearl of whichever trainer you actually have in the game, along with your registered list of friends from that game. The reviewers who found themselves given new 12 digit friend codes for Battle Revolution were using "Rental Passes", allowing them to play the game without actually having Diamond/Pearl.

  3. If elebits required a friend code I would be mroe concerned. Since it didn't, it may be a game dependent basis.I guess we will have to wait and see until march.

  4. Yes, this is ONLY the case when a game hooks up with an online enabled DS game. Wii only games, like Elebits, will use the Wii code.

  5. Nevertheless, BEWARE THE WII CODE. It's not as reliable as the serial number that comes with the Wii, since the friend code changes if you format it. Which sort of makes sense if you sell it and stuff, but makes a mess to rely on it for a persistent online identity regardless of console.

  6. Only DS games… that's good, and I guess that does make sense.It explains why this wasn't an issue with Elebits… *phew* so I guess Nintendo sorta did learn their lesson.THANK YOU!…but if this is a lie and too many games end up using friend codes, heads will roll. Or profanity will run rampant, take your pick.

  7. Elebits makes use of the your already existant friends list, to send them pictures from the game and custom levels, so it COULD have needed those annoying friend codes just to do that. It doesn't though, so it's not a pain to use or to set up.Friend codes for the DS do make sense though, as the DS was made to require one per game.

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