According to producer Masachika Kawata, Nintendo’s system couldn’t even handle the game’s title screen.
In a Thursday interview with CVG, Kawata was asked what has been improved for Resident Evil 5.
“First of all, and quite obviously, the graphics. Even the title screen of this couldn’t have been done on PS2 or Wii,” says Kawata.
“Online co-op as well, the number of enemies you can have on-screen at one time, destructible scenery, physics — we’re using Havok this time. We can do more complex stuff with AI.”
Kawata also spoke about the importance of lighting in Resident Evil 5, the African setting controversy and the influence of BioShock.
Resident Evil 5 is scheduled to release in March for PS3 and Xbox 360. Despite a curious slip of tongue from SEGA President Simon Jeffery in July, no Wii version has been announced.