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Red Steel: Your Wii is ringing

First off, apologies for the lack of images in my posts; I made fun of Joystiq and Blake took away some of my privileges. I kid. But seriously, CVG has some very interesting news about Red Steel multiplayer up today. The confirmed multiplayer matches are deathmatch, team deathmatch and an a newly announced game type […]

First off, apologies for the lack of images in my posts; I made fun of Joystiq and Blake took away some of my privileges. I kid. But seriously, CVG has some very interesting news about Red Steel multiplayer up today.

The confirmed multiplayer matches are deathmatch, team deathmatch and an a newly announced game type called “Mission mode.”

“We all know what deathmatch and team deathmatch incorporates, but Ubisoft is planning something very unique for the Mission mode. As the game fires up, your Wii Remote will ring like a phone. You’ll then press the 1 button and answer it – yep, just like a phone. A voice will then tell you your objective, which must be completed before your rivals in order to win the round or game.

These objectives include one of the three or four deathmatches (it wouldn’t really work with just two) being a ‘mystery’ player that must be hunted down by the others. The mystery player’s goal is to survive the time limit while the other players must seek him out and make a kill for the victory.”

And, to find your “prey” you must also listen to the Wiimote, which will chime faster and faster the closer you get to your goal. Sounds interesting, but I’d sure like to get my hands on it and kill something myself. Ubisoft?

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9 comments

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  1. Why are you apologizing for the lack of images? Compulsively attaching arbitrary images to posts is about the dumbest trend in blogging.

  2. Wow, great idea! If Red Steel turns out well and gets great reviews, it'll be a big boost for Nintendo, and another feather in the cap of Ubisoft.

  3. oooo, that could be used in a Highlander-esque game… maybe some kind of MMO FPS where opposing faction members cause their wii-motes to vibrate and chime when near each other…Or not, but you get the idea. I loved hunting the golden in Zelda: OoT with the rumble pack…

  4. No online….*runs away and cries like a girl*Well… I'm still buying this bad boy.. but I'll be praying daily to the gods of reason that an update brings us online play.

  5. Seriously.. in this day and age, FPS "Multiplayer" games that don't have online play is just unbelievable.

  6. As much fun as online is, what's really amazing is that for the millions upon millions of people who own Xbox's and 360's (XBox Live I will consider the standard for now), only a small minority actually take advantage of the online features. Now that's truly amazing, as is this perception that online has become the be-all, end-all of gaming today.

  7. I don't really care for online "matchmaking" gameplay.. my interest in playing with people I don't know is next to nil. BUT the ability to play with friends who have moved to a different part of the world or at any time of the day/night is pretty essential.Hell 10 years ago we were meeting on Quake, Diablo, Tie Fighter… a game such as this not having that capability is kind of bad. Hopefully this is just temporary.

  8. Are you guys on mushrooms? I just watched the new Red Steel gameplay videos on IGN (10/13)andI wouldn't buy that game for 50 bucks unless it included a steak dinner and a free iPod.That is some janky, goofy half-assed gameplay. Let the review scores come November prove me wrong.

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