Red Steel: Your Wii is ringing

First off, apologies for the lack of images in my posts; I made fun of Joystiq and Blake took away some of my privileges. I kid. But seriously, CVG has some very interesting news about Red Steel multiplayer up today.

The confirmed multiplayer matches are deathmatch, team deathmatch and an a newly announced game type called “Mission mode.”

“We all know what deathmatch and team deathmatch incorporates, but Ubisoft is planning something very unique for the Mission mode. As the game fires up, your Wii Remote will ring like a phone. You’ll then press the 1 button and answer it – yep, just like a phone. A voice will then tell you your objective, which must be completed before your rivals in order to win the round or game.

These objectives include one of the three or four deathmatches (it wouldn’t really work with just two) being a ‘mystery’ player that must be hunted down by the others. The mystery player’s goal is to survive the time limit while the other players must seek him out and make a kill for the victory.”

And, to find your “prey” you must also listen to the Wiimote, which will chime faster and faster the closer you get to your goal. Sounds interesting, but I’d sure like to get my hands on it and kill something myself. Ubisoft?