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Red Steel slices its way to a 90 rating (NGamer)

“Not only making excellent use of the Wii’s controllers, this is huge fun in its own right. For a launch title to get so much right is an indicator of things to come.” — NGamer concluding remark in Red Steel review But I don’t understand. There is no blood are no Gears of War-like buckets […]

“Not only making excellent use of the Wii’s controllers, this is huge fun in its own right. For a launch title to get so much right is an indicator of things to come.” — NGamer concluding remark in Red Steel review

But I don’t understand. There is no blood are no Gears of War-like buckets of blood [Update thanks to Anon in Comments]. It’s not even photo realistic. The dialogue was described as campy, like a Hong Kong martial arts film that has been dubbed and redubbed in Mandarin, then Cantonese, then English. And there’s no Cell processor driving this game along at the speed of light. How could they give it a 90???

An indicator of things to come. I like that. Makes me feel a wii bit tingly inside. Not get to the restroom tingly, or even Tingle tingly. But just right. Like I picked the winning side in a big fight.

Red Steel has been one big roller coaster ride since it was showcased back at E3. The last few months have seen really nothing but positive news as people got more hands-on time with it. Now it culminates with its first 90 rating. Will the hype last? Is anyone still on the fence about this one?

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6 comments

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  1. A small clarification here:"There is no blood."Yes, there is blood.;)Anyhow, this will definitely be my first Wii game, along with Wii Sports. I will get Zelda for Christmas, don't have time play it before then because of school, exams etc.

  2. What I like the most is that every FPS from now on will have at least the best features of RedSteel like the opening doors, throwing granades with gestures or objectives throguht speaker.So imagine games in the near future with, automated bots, online multiplayer, strategic weapons, etc. The game will have some great ideas to begin with and a lot opportunities to innovation.

  3. to the guy who said hes getting zelda at christmas. Great idea, i want this game badly and i want Zelda too, but your right, exams are too important.sweeeeeet.

  4. I think it's great that this game has done really nothing but improved since E3 (where it was not too well-recieved). But I'm not a big player of many FPSs. I'm also going to save myself for Metroid Prime 3.I'll rent this, but not buy. It looks nice, but not enough to excite me like Metroid.

  5. I don't know if I'm on the fence on this one or not… haven't played it yet!!But I do love First-Person Shooters, especially Halo, and I'm looking forward to at least one good FPS coming out for the Wii so I can leave the old and tired two-joystick movement scheme of all the shooters out there!And I've always had problems with the control style of Metroid in 3D, I find it very counter-intuitive. I'm hoping the adaptation to the Wii-mote will fix that!

  6. Nothing but positive news? All the updated previews of Red Steel have said "Ubisoft says they've improved the controls since last time, but they still don't feel right". Eeeevery site has said that, and a "review" from NGamer isn't gonna sway me. Those recent multiplayer videos make it look playable, but in a TimeSplitters kinda way where the entire game is sorta campy and goofy, not just the dialogue.Nah, Red Steel isn't a proper Wii intro. Without online multiplayer, even 4 player wifi, it can walk its ass back on home. Elebits will be the star of Wii's show.

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