With a current average review score of 75 (via MetaCritic), here’s what early Contact reviewers are saying:
- GameZone – 85%: “Contact has an easy to grasp control scheme, making it simple for anyone to pick up and play. However, the game is still incredibly deep, with tons of customization options for your journey.”
- Modojo – 60%: “The freshness of the self-referential humor, the EXCELLENT music, and the juxtaposed watercolor/pixilated graphics certainly make Contact an experience. The somewhat boring and repetitive combat, coupled with the somewhat boring, repetitive line of quests dampen that experience somewhat, however.”
- Nintendo Power – 65%: “Contact is, in a word, frustrating. [Nov. 2006, p.92]”
Any [Ed. note: prospective] game owners out there with an opinion?
But… It doesn't hit stores until Friday!I have a copy reserved, but I'm not sure if I will pick it up since I have reserved Summon Night 2, from the same publisher, Atlus, which comes out this week also!So many cool games… so little time!
What do you guys think? it was just overhyped?
Meh, there was a similar response to Grasshopper's other title, Killer7. I didn't pick it up at its original price, but when they cut it I got a copy. It's a game with all sorts of limitations, repetitive, too linear, etc. But it's the first time in ages that I was totally addicted to the plot, style, and atmosphere of a game. Could be the same with Contact, it's a certain style and mood that has to agree with you. I'm quite excited about it simply from the ingame footage. Open your mind, people, don't do a Killer7 on Contact!
If it's anything like Earthbound(like everybody says it is), this is going to be one of those games that nobody will 'get' until 10 years later.
Games made by Grasshopper are love-it or hate-it, so I wouldn't trust on the reviews too much.I happened to love Killer7, so I have high expectations for this game.
AN ATLUS GAME WITH REPETETIVE BATTLES!?!? gasp awe!Whatever, I'm looking forward to trying this one, I've always loved Atlus games.
Atlus is the publisher, not the developer.