Iwata GDC Keynote Over

That was a blast, now here’s the summary. Hey, what’s that in bold?

Iwata went on about how disruptive they are being, as Blake mentioned. Alot of horn tooting ensued with talks of the DS and Brain Age’s appeal to the young and old. Metroid Hunters explanations and demos took place. Multiplayer Brain Age and Metroid goes on, Will Wright included. They revealed the DS Zelda that’s been hiding from us for so long (explained in previous post). Iwata spoke about the Revmote, its origin and whatnot; 15 people were involved in creating it. Prototypes of the revmote are displayed. Iwata informs us that it was very expensive to make the Revmote, and the nunchuk attachment was added after the Metroid Prime creator was disatisfied with the Revmote alone. Explains how retro downloads will be new to younger players, classic to older ones. Sega Genesis titles will be on the Virtual Console, as well as several Hudson Soft games. He says 50 and 60 dollar games are too expensive; graphics shouldn’t be the focus. The new Mario and Metroid games will be played in an entirely new way. The virtual console will be similar to iTunes with its downloads. They’ve disrupted handheld and wireless gaming, in a few weeks, at E3, they’ll disrupt console gaming.



  1. OMFG!!!! YES!!!!!

  2. …*dances* Yay!

  3. w00t!!!

    i <3 nintendo.

  4. YES!!

    Vector Man, come to papi!!!

  5. Well, I guess the GDC poll ends in a tie:

    Revolution’s new name and DS Lite US release date both got 61 votes.

    But none of the options really turned out to happen at GDC (except maybe a ‘new feature’ that the Sega & Turbo Grafx games are going to be on Virtual Console).

    Oh well .. time to think up another poll.

  6. 15 people huh…That’s alot of input for a controller. I wonder how many people worked on the PS3 boomerang. lol.

    Yet, there wasn’t a Virtual Console demonstration or a New announced Revolution feature, both were kinda big news stroy that still getting bured:

    “The new forms of innovative software that can be created by any size developer will be made available for download via Revolution’s Virtual Console service. “

  7. Hahaha! My dream of a Nintendo/Sega uber company is a step closer to reality.
    ::maniacal laughter::

  8. I love the title of the keynote. He really hit hard on the title when he said, “Yes, we have already disrupted handheld – and it worked. Yes, we have already disrupted Wi-Fi – and it worked. We disrupted the very definition of a game – and that is working, too. In a few weeks, you will better understand how to disrupt console gaming. You will play, and you will see.”

    I for one, can’t wait to PLAY!

  9. *wets pants in anticipation of revolution*

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