Inaba says MadWorld feels “at home” on Wii

Talk about strange neighbors.

Dripping with blood and gratuitous violence, MadWorld is making a bold move by moving into Nintendo’s neighborhood, a sunny community known mostly for tennis matches, minigames and fitness routines.

But in a CVG interview up today, Platinum Games’ Atsushi Inaba insisted the match is a natural one.

“We’re really interested in the Wii platform, so we wanted to create a really cool and stylish game for that,” said Inaba.

“As you can see [from our Leipzig presentation] it’s really easy to pick up and play, so when we came up with the concept of MadWorld, the Wii felt like a good console for that. It feels like a game that is at home on Wii.”

If Inaba is referring to the game’s controls when he says MadWorld is “at home on Wii,” he may have a point. But I’d imagine irresponsible parents and media groups, who are already demanding the game be banned in the United Kingdom, won’t be welcoming neighbors.

SEGA is scheduled to release MadWorld and induce a feverish uproar from conservative America in early 2009.