The differences between Assasin’s Creed on the PS3 and what it will eventually look like on the DS sometime in 2008 are legion, I’m sure.
Graphics? Take whatever comparisons and trash talking were made between the PS3 and Wii in 2006 and add a healthy dose of HGH. The sound? The DS might as well be a Game & Watch in this situation, no offense to the great Gunpei Yokoi. Controls? Hmm. Debatable. Touch could provide an edge, but PS3 sorta kinda has rumble and neutered tilt, maybe, so we’ll call that one a wash. Sheer processing power? In this scenario the DS be powered by a wee hamster, I’m afraid to say.
Luckily, the blokes at Penny Arcade have an idea, and they’re pretty sure it’s the right one. On a more serious side, I’m wondering aloud today whether Assassin’s Creed will be one of two things: A card game, which could be cool; or a Ninja Gaiden DS title with Phantom Hourglass controls.
Regardless of what it becomes however, I just hope the enemy AI isn’t as atrociously awful as it is on the PS3 title.