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A Rare Departure

1up is reporting that Chris and Tim Stamper, two of Rare’s three founders, have left the studio to “pursue other opportunities.” This news comes nearly four years after Nintendo’s controversial sale of Rare to Microsoft for $375 million. Many critics of Rare have since said Nintendo made a wise business decision giving up the studio […]

1up is reporting that Chris and Tim Stamper, two of Rare’s three founders, have left the studio to “pursue other opportunities.” This news comes nearly four years after Nintendo’s controversial sale of Rare to Microsoft for $375 million. Many critics of Rare have since said Nintendo made a wise business decision giving up the studio that gave them Goldeneye 007, Banjo-Kazooie, and Donkey Kong Country (to name a few) considering most of the games released since the sale have lacked in quality, suffered from poor sales, or both. Even Rare’s most recent title, Viva Pinata, sold poorly this holiday season despite much critical acclaim.

Does the departure of the Stampers further cement your belief that Nintendo made the right decision and Rare’s glory days are over? Or does this just make you hopeful that the Stampers will bring third party development to the Wii?

Just remember, what you think of Rare can be determined by your reaction to this fact: Rare created The Great Mighty Poo.

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8 comments

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  1. This is pretty huge. Good luck to them both. I wonder if they do have a sweet spot for Nintendo, and want to venture in that light again? Can't wait to see what happens from this one.

  2. Rare was my favorite developer in the N64 days. Nothing they've done since leaving has impressed me and I'm glad I didn't follow them into Xbox territory, I would have been bored. I really hope these 2 end up back on Nintendo's side because they really shined under the big N's direction.

  3. Rare were great back on the 64 but everything they put out on GC, xbox and 360 wasnt very good. (i havent played Viva Pinata yet). So it was probably a good to sell them to MS.

  4. Like johnny, Rare were also my fave developers in the N64 years. Just the DK Racing and the Banjo games alone were stupendous.Rare, I think, have a great deal of technical expertise and combined with Nintendo IP, well, they were unbeatable.

  5. Yeah. with nintendo they were awsome. It's like miyamoto said when asked if there is any chance of him ever moving from nintendo (atleast i think it was miyamoto, many a year ago) he said no because nintendo gives him the freedom to create the games he wants to. microsoft may be seen as more limiting than nintendo was to the developers at rare. i dunno. it was probably a bad thing for MS, but whether it was bad or not for nintendo or not is debatable. they may have produced some pretty amazing things for DS and wii. there is no way of knowing…

  6. Nintendo seems to have a very effective fortune-teller hidden in one of their offices… They didn't just "forsee" that Rare had run out of steam, they also have nailed the portable and console trends amazingly.

  7. On one hand it is good that they sold it, cause the games weren't all that good. But then again on the other hand, they are still games, made by the acclaimed Rare Ware. A Nintendo exclusive to sell consoles for sure. Perfect Dark 2 on the Cube could have been something worth mentioning.And like Liam said, no Rare means no VC games.Personally I don't mind all that much, cause I can still play the old games, and what they released for Microsoft didn't interest me at all.-Fank

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