Do you agree or disagree with the following?
Excerpt taken from Wired interview with Eiji Aonuma, Zelda Producer
If the [game’s] emphasis is on realism, why not incorporate voiced dialog? “I feel like it’s not suited to the Zelda series,” Aonuma said. “When the player is reading text on the screen, they’re inserting a part of themselves, their imagination, into the reading. They fill out the world. But with fully spoken dialogue, everything about the character becomes fixed in place, and you lose a bit of that imaginative aspect.”