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Weekend Discussion: All About You!

For this weekend discussion, I thought I would leave it wide open for all of you.  There are so many facets to Nintendo regarding their past, present, and future, so what do you want to discuss?  I had thought about posting about the newest MiiVerse update, and what we would like to see in future […]

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For this weekend discussion, I thought I would leave it wide open for all of you.  There are so many facets to Nintendo regarding their past, present, and future, so what do you want to discuss?  I had thought about posting about the newest MiiVerse update, and what we would like to see in future updates.  However, with my hectic schedule (12 hour work days, focusing on my degree, meeting deadlines for multiple publishers, administrating the HWA event calendar, wife and kids, and finding a moment to breathe and eat) I have not even had a chance to download the update!  I know, I am a horrible Nintendo fan…

So, what do you want to talk about?

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22 comments

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  1. I've got great new ideas (and plot) for a new 3D Mario game AND an original plot for a new Legend of Zelda game.
    I wish there was some way I could get the attention of the higher-ups at Nintendo so I can present my ideas

  2. I want to talk Majora's Mask 3D and all the evidence leading to Nintendo actually planning on making it. I WAS trying to start a discussion for it in the forums, but it seems like it's only me, Mike, and Lou in there, and Lou basically just sticks to his "Wii U is doomed" campaign.

  3. lol, Ben, no offense but there are a LOT of people who have new ideas and plots for games in big name franchises. Nintendo's already stated they don't take ideas like that from fans because they get tons of emails daily about that sort of stuff, and they just want to use their own creativity, not use someone else's. When it comes to fans and making games, Nintendo just listens to feedback on games, and use that to help in the next game.

  4. I was wondering what everyone's take on the rise of indie games and developers, especially with Nintendo seeming to embrace them recently. This week there are indie-focused sections of both the Wii U and 3DS eShops to draw attention to Nintendo's presence at IndieCade. It highlights current titles available, as well as showing glimpses at future titles. I have downloaded a few games, with Cloudberry Kingdom and Little Inferno being my favorites. It is refreshing to see different experiences, especially when it comes to the big N. I would highly recommend Little Inferno as a palette cleanser from other games that can seem all too similar at times. It is also discounted right now, so you can pick it up for half price – $4.99. I have backed a couple of Kickstarter projects as well, with the intent of receiving the Wii U versions as my reward.

    P.S. @Lord Lemmy, I think Majora's Mask is in the works as well. Either that, or Nintendo really wants to mess with people's minds.

  5. I'd love to see a review of Scribblenauts Unmasked or discussion there of. I'm about 80% convinced I need to buy it but I need a little push over the top.

    Pretty soon I'd like to see a retrospective about 3D Mario games (maybe ranked list) to get me excited for the new Mario Land.

    On the topic of MiiVerse, how does it choose what you've Played Recently? Is just just based on what you've played the most (total time played) recently? And whe 7 (or more or less) is the most played by the US community or the world community?

    I've recently transferred all my families streaming (except HBOGo because it's not on the WiiU yet) over to the WiiU because I discovered that the WiiU draws less than half the power that my 360S does.

    Can you tell I just bought a WiiU on the 20th or what?

  6. Why get so excited about a Majora's Mask remake? We just got a remake with Wind Waker.

    Nintendo is essentially wasting a major title here. Consider OOT came out in 1998 and took the gaming world by storm. MM came out in 2000 and kept great momentum. Then it was 6 years (!) before TP. Then another 6 years (!) for SS. That's just not enough.

    I get they've made some good handheld games in that timespan too, but Zelda console games just aren't being published fast enough. This is true of much of their 1P content, but the lack of this franchise is the most frustrating.

  7. @Lou

    "I get they’ve made some good handheld games in that timespan too, but Zelda console games just aren’t being published fast enough."

    This is absolutely what they -don't- need to do. Their main installments (of any series) virtually need a wide berth between releases. Last thing we need is Mario or Zelda catching Pokemon or CoD syndrome.

    Frustrating or not, the fact that Wind Waker is still getting near-perfect scores over 10 years later attests to the fact that the waits are worth it.

  8. @Lou, I don't want a MM remake IMMEDIATELY. That'd just be odd. I'd prefer it to come out after the next console Zelda. But I'd still like it nonetheless.

  9. You can say they are worth the wait, but it also kills the franchise. Skyward Sword did not sell very well for a Zelda title.

    How about Star Fox 64? That series should have more titles. Metroid has gone strange – the last one certainly wasn't worth the wait.

    And if you're going to cite a CoD syndrome, why not mention a Mario syndrome instead? They cram those characters into games on a near constant basis. Just one example, but did we really need Mario sports?

  10. Skyward Sword sold less because it was the end of the Wii's life cycle, and it still outsold Majora's Mask.

    Star Fox 64 has had titles, but went astray. It's got what, 6 titles?

    Metroid Other M was also another development team's experiment. Retro's supposedly working on it again.

    And no, Mario does not have CoD syndrome. He's -the- most popular character in gaming, so yes, they put him in spin-offs. Mario's main entries, however, do not have this issue.

  11. Hell, as a correction: It outsold Majora's Mask in a month. Skyward Sword was the fastest selling Zelda title ever.

  12. As always BornFlunky, you're right. Everything is fine with Nintendo. All is well, let's just have an excuse for everything.

    Just so I have it straight though, CoD puts out titles because it's popular: bad.

    Nintendo puts out Mario titles because it's popular: good.

    Way to fanboy.

  13. Once again, you fail to grasp the actual meaning of my reasoning. (Hey, look! I can be passive aggressive too!)

    Hard facts =/= Excuses.

    I say "CoD syndrome" because Call of Duty puts out yearly releases with minimalistic differences. As an FPS, and therefore not easily able to differentiate itself functionally, yes, this is bad.

    Main installments of the Mario franchise, however, are released years apart. Mario Galaxy is not the same thing as Mario Golf. Nor is the latter part of the main franchise. And for the record, such games are developed by different development teams. Like Mario Tennis is developed by Camelot, for example.

    There's no "fanboy"-ing here, just simple acceptance of facts. Yes, if Zelda came out faster with as high-tier quality releases as it's had in the past, that would be good. However, that couldn't happen. The faster a franchise releases installments, the more said franchise and the games thereof suffer for it.

    Nintendo's been rather smart about this, as their main installments of franchises, along with some spin-offs like New Super Mario Bros., Mario Kart, and the like, have (for the most part) always released on new technology. There is only as many as one release for Mario Kart and NSMB on any given Nintendo device. Therefore, they have a much more prominent capacity to be different and/or innovative.

    So, to reiterate, you're not grasping my meaning. It's not simply if a franchise is "putting out titles." Every franchise puts out titles — that's how they're… y'know. Franchises.

    The question is how frequently these titles are put out, and how different they are. I won't say Nintendo is immune to the bad side of this (Pokemon, Mario Party (which is a spin-off, since I apparently have to clarify this for you)), but their main installments for their flagship intellectual properties, for the most part, are.

  14. You say more Zelda titles would be good, but that it "couldn't happen". Can you explain that further?

    Also, saying Mario is the most popular character in gaming is pretty subjective. Well-known and popular aren't the same thing.

  15. "Well-known and popular aren’t the same thing."

    That's -exactly- what popular means. It literally means "well-known." And even to the (incorrect) definitions of how popular means "liked," Mario still fits that category. It's not subjective — Mario tops every video gaming character list, including Guinness World Records. Anyway.

    I said that more frequent Zelda releases that are as high-tier as they have been for the past 20 years could not happen, because any game that has less time spent on it suffers for it. In fact, the same can be said for any sort of project — essays, animations, etc.

    Put in layman's terms, Zelda shouldn't be rushed. And furthermore, it certainly shouldn't be the only thing that a specific team develops for such a cause; developers with tunnel vision? Never good.

  16. In the last issue of Nintendo Power they ranked the all-time heros. Link was #1. Not Mario.

    Also, Bin Laden was well-known. By your logic that means he is also popular. They are not the same.

  17. @Lou

    Yes, let's just ignore the fact that -Guinness World Records- had Mario and Link at #1 and #2 respectively, and pretty much 95% or more gaming publications have Mario at the very top, or if anything, is only second to Link. Which is still kick ass.

    You do this a lot, presenting a singular, contradictory, and ultimately minuscule fact that "wins" the debate. In lieu of a more tactful way to put this: Stop it.

    And, yes. By definition, bin Laden was well-known — as such, he was popular. It means "frequently/widely encountered." Which he was. I'm certainly not saying he was liked.

    Regardless, it's still a moot point, as Mario is all three of these things — well-known, popular (even if, again, it's the same thing), and well-liked. If you ask any random pedestrian on the street to name a video game character, especially adults, they'll jump right to Mario.

    Running out of steam? Because those were pitiful counterpoints.

  18. Well I guess I could keep pointing to sales figures, but you guys apparently don't think that counts. I could also cite more rules of the English language, but that apparently also doesn't count. I skipped the earlier misuse of "literally" and another of other things.

    Bold stand saying bin Laden was popular though. I'm going to disagree with that one. He's well known to the victims of 9/11 – good luck explaining to them that it means he's also popular to them.

  19. I do think sales figures count. The Wii U is selling faster than historically successful, recent consoles. How is that hard to get? The games are selling well, too, compared to how many units have shipped so far. Nintendo's still in the black, and several games coming out for Nintendo — Sonic, Mario, Bayonetta — are still highly anticipated titles.

    Coincidentally, I happen to know one of the two officers that were trapped under the wreckage of the World Trade Center. Mr. McLoughlin is the uncle of one of my former classmates, and even made an appearance at a Scout meeting for my local Troop. And aside from other, more personal connections I have to the attacks — I don't care, this is a gaming site. It's the -definition- of the word. The fact that you're disputing a -definition- is either saddening or laughable; I haven't decided which yet. Mario's vastly popular on a global scale. That's as much of a glaring fact as saying George Washington was the first President.

    Once again, you only cite preorders. Yes, mainstream games sell, we get that. However, pre-orders — as I've explained to you repeatedly over many articles on this site — are not entirely indicative of the end result. You know why those pre-orders are so high? Hype, and consoles that have been around for 8 years, in the case of the PS4/XB1 and PS3/360 in that order. It may as well be the top 10, as there are virtually only four or five games above Wind Waker — one of them being Pokemon, which is outpacing titles on devices that have sold over twice as many units as the 3DS, and the rest of them being vastly mainstream-ified titles. If the Wii U had equivalent numbers in households, that list would be vastly different, by all logic. But it doesn't, because -it's only a year old,- and -the Wii U's actual competition is not on shelves yet.- When games are no longer being developed for the 360 and PS3, those preorder numbers will fall drastically.

    Wind Waker HD? Shot to #4 on the UK charts upon retail release instantly, behind only Fifa, GTA, and F1. (Two of those are major sellers in the UK, if you weren't aware.)

    Stocks and profits for Nintendo continue to rise, by all accounts. Nintendo was even considered for the Japanese DOW-equivalent within the past few months. If anything, the 3DS is certainly the strongest contender from Nintendo, selling hundreds of thousands of units in Japan alone. Sales from the Wii U are slow in the west, because smart people are waiting until this holiday for the price cut. Makes sense, no?

    If the Wii U doesn't sell several million units during the holiday season — which I'm extremely and logically confident that it will — I'll eat my laptop.

  20. Sorry,

    I've got to restore some semblance of accuracy here. "Stocks and profits for Nintendo continue to rise, by all accounts." Hardly. Nintendo's stock price has plummeted from 38/sh in early 2011 to less than 14/sh today. This is during a time when most stock indexes have rallied.

    Likewise, Nintendo has lost money since 2012. They've got deep pockets, but so did thousands of other companies that no longer exist today.

    Nintendo probably won't go out of business, but some of you guys need to take a deep breath and face reality. The Wii U is not selling. On day 1, PS4 and Xbox One are going to far outsell (individually) what Nintendo sold in a year. You can say whatever you want about pre-sale figures, in less than 6 weeks, we'll know the truth.

    In the meantime, consider this: last week, the PS3 outsold WiiU by 5X. The XBox 360 outsold the WiiU by 3 times. Last week, 327,000 consumers purchased an Xbow 360 or a PS3. 43,000 purchased a WiiU.

    In terms of Wind Walker being a success… of course it's a success, what else could you buy for the WiiU? You could make a fortune selling tap water in the desert.

    Stock symbol NTDOY.

  21. Good post.

    Look, no one posting figures on reality is happy about it. I grew up on Nintendo and want the best for the company. But right now they are failing badly.

    People keep pointing to the 3DS turnaround, except we've learned most don't use the 3D. So it's really still just a DS. So it wasn't a turnaround, just an extension of the original DS success.

    But the Wii U isn't like that. They changed what the Wii was, for the worse.

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