third-party development

Third-party devs cut corners on Wii games

Or so says Newsweek’s N’Gai Croal. “The first third-party to truly solve what Wii gamers want will become very wealthy,” said Croal, in the March 2008 issue of EGM. “But I don’t believe that most third-parties apply anywhere near the amount of time and resources necessary to resolve it. Sure, they’ll experiment with some exclusive brands and titles, but at...

Feature: Wii’s third-party predicament

Since the beginning of Sony’s now-fading dominance of the video game industry more than a decade ago, third-party publishers have consistently treated Nintendo consoles as Hyrulians do the scorching sands of the Gerudo Desert. They avoid them altogether. This unfortunate trend began with the Nintendo 64, when a series of controversial decisions made by Nintendo prompted many developers to shift ...