third-party development

Feature: Wii’s third-party predicament

Since the beginning of Sony’s now-fading dominance of the video game industry more than a decade ago, third-party publishers have consistently treated Nintendo consoles as Hyrulians do the scorching sands of the Gerudo Desert. They avoid them altogether. This unfortunate trend began with the Nintendo 64, when a series of controversial decisions made by Nintendo prompted many developers to sh...