When you’re playing Spore on the Wii sometime next year in the spring and you just HAVE to finish up whatever the heck you’re doing with your custom creation, just upload it to your DS and take it with you. Oh, I guess I’m doing this out of order: Spore for the Wii has been confirmed, and you will be able to wireless link the game between the DS and the Wii. “Deform your species on the fly,” in other words.
Plus, thanks to NGamer, we now know that the Wii sensor bar has shrunk 50% to the size of a few stacked pencils, and that the memory contained in the Wiimote will be used for things like personalizing sensitivity settings and *maybe* a girl’s phone number. Who turned out to be a dude in Oregon. But I’m bitter, and I digress.
There’s one little detail in all of this that’s not so good however: the Virtual Console’s DRM will prevent gamers from playing their downloaded titles on a friend’s Wii. Good thing the Wii looks to be really light, because it sounds like I’ll be buying that Wii Sling Bag for $29.99. No offense to Nintendo, but I HATE DRM. Reminds me of Sony. Seriously, look it up.
UPDATE: Via Go Nintendo and EA itself, “Right now we’re 100% focused on finishing SPORE on the PC and PC only. Though we’re investigating the possibilities of bringing the franchise to other platforms in the future, any announcements or confirmations for the Wii or any other platform would be premature.” Rampant Internet rumors strike again…
Its just to help prevent, or slow the inevitable pirating of downloaded VC games (and Online settings). I have no problem with that.Also, it will encourage people to buy/download their own.Its business
Im sure they could have instead prevented copying but still allowed the games to be run. Im not really fond of the idea.
Actually I partly rescind that statement. Third party SD cards could concievably still be used to copy in that case. And I know disallowing third party accessories would be an even worse idea.Im still not fond of it.
As long as I can backup any games I get from the Virtual Console, I'm cool with the protective measures. For me, it's not the same as DRM for music .. with that, I'm buying the audio and should be able to listen to it in a manner that I choose.Jack, the GameCube discs are copy-protected .. isn't that the same as DRM?
Hmm, the deforming our creations on the fly brings up an idea. Perhaps Nintendo will release some type of memory card thing that will fit in the gba slot for the DS. I mean, what fun is it if we can't even save our creations from the go. Or perhaps a blank DS cart for saving stuff from Wii to DS connectivity.
the drm is also so you don't just rip it onto your computer and make some software to play it. doesn't really matter to me. im only going to buy one wii and the vc games look like they'll be cheap.
I understand the disappointment, but Nintendo is here to make money, and if they allow one person to buy a game, then copy it to a SD card then give it to their friend, they lose out on that friend buying that game, since al lthey ahve to do is keep getting there friend to buy that from them(See iTunes burnt CD being sold on the streets).If the proices are cheap(under 5 bucks) I don't think any of us will mind this little inconvience.And you know someoen will find a way around it…sooner or later…
Sony got in trouble for using DRM that was actually a completely malicious piece of code, screwing with the basic operation of your computer.I completely understand Nintendo's need for DRM. But they should allow several authorised users (i.e. have a game tied to a user ID, not the machine itself) I assume something like this will be the case, otherwise you'd lose all your downloaded games if you needed to replace your Wii.
Since I will be actually, really, buying my *original* games, I have no problem with drm. (I think the problem is for people that wants to pirate games…)drm exists just because we are always trying to pirate software. I wish they had have better protection for ds software, making more difficult to see pirate ds games here and there.