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Red Steel (Wii) Gets Improved Controls

Game Informer got their hands on a new build of Red Steel (post E3 control criticism), and said the game has greatly improved. From the review: “Not only did the remote replicate our actual sword-slashes, but the recenty unveiled motion sensor in the nunchuck could be thrust foreward for parry attacks… As promised, timing and […]

Game Informer got their hands on a new build of Red Steel (post E3 control criticism), and said the game has greatly improved. From the review: “Not only did the remote replicate our actual sword-slashes, but the recenty unveiled motion sensor in the nunchuck could be thrust foreward for parry attacks… As promised, timing and observation was key to winning the sword-fights and felt just like the mock-saber duels nearly everyone had as kids, so anyone who has dreamed of being a samuri will pick it right up.”

Here’s hoping this game works.

[via GoNintendo]

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8 comments

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  1. WRONG!The Game Informer article is refering to the version we all saw at E3, not some new version of the game.I guess it was a lot worse before E3…X(

  2. The game will be good, but it won't like be up to samurai-wannabes-who-never-used-a-sword-yet-somehow-they-know-how-it-feels-to-use-one standarts, which are the vocal ones on the internet.

  3. Yeah, apparently this was in the E3 section of that GameInformer, so it's likely to be the same build as at E3 with a different perspective from the article's author.Guess we wait for the next round of hands-on demos for the public.

  4. I told you guys everything was going to be O.K. I just hope when you are using swords you dont pull the nunchuka thing out of the wii mote port.

  5. for years i have been buying toy swords, i have beaten and abused them and have gone through a few dozen, to mock sword fighting is probably the funnest thing i can do, now i just have to test my skills on Wii, i can't wait till theres a multi player online sword fighting game

  6. I agree with theperm .. A guy I work with is looking forward to schooling me with some online sword fights. Maybe it won't be with Red Steel .. maybe it'll be an MMORPG of some sort. Won't that take the cake? Combine something like World Of Warcraft and fuse it with Wii's controls. Magic users wave the Remote like a wand to cast spells .. Fighters use their Remote like a sword. You can't tell me some developers aren't salivating at this idea already.

  7. Apart from the Wiimote response improvments…what else improved. Hint hint…AI, graphics…level design or storyline. WHAT???

  8. Sword fighting on the wii-mote? Not possible. Sordplay on the Wiimote? Possible. While it is possible to have single player sword attacks and such, How would the wii-mote stop your sword when it 'clashes' with the other player's? The answer is that it can not. If it uses a very loose scheme for the sword and returns it to a position after each attack, even then, swordfighting would be jumpy at best.

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