Fail-state

How do you feel about the Game Over screen?

Wired has a great piece up on how video game developers have dealt with in-game death over the years. From the power-up mushroom in Mario to the Regenerative Shields in Halo, developers have been tackling creative ways for players to ”˜die’ or ”˜fail’ for years. I am of the camp that would like to see less ”˜fail-states’ in gaming, because let’s be honest, nobody likes to ...