Nintendo Quote of the Week

Nintendo Quote of the Week – October 7th

“Wow, that’s a decrepit old shield… Are you sure you can still use that thing? Are you going to get splinters and cry? Well, whatever… If you’re ready, then let’s go!” -Tetra -The Legend of Zelda: Wind Waker

Nintendo Quote of the Week – September 23rd

“You there, in the bushes. You have until the count of five to show yourself before I start throwing sharp objects. One…two…four…” -Volke -Fire Emblem: Path of Radiance

Nintendo Quote of the Week – September 9th

Falco: I think you look better in a tank. Fox: Why don’t you come down here, Falco? Falco: I’ll pass, Fox. -Star Fox 64

Nintendo Quote of the Week – July 29th

“I am not Link, but I do know him! Even after 18 years, the Legend of Zelda never stops changing and this game is no different. We are now taking you to a world where Link has grown up–a world where he will act different and look different. In order to grow, Link must not stand still and neither will I.” -Shigeru Miyamoto

Nintendo Quote of the Week – July 22nd

“Who do you think you are? Bruce Lee?” (Mallow) -Super Mario RPG: Legend of the Seven Stars

Nintendo Quote of the Week – July 15th

“Planet Zebes… I called this place home once, in peaceful times, long before evil haunted the caverns below. Now I shall finally tell the tale of my first battle here… My so-called Zero Mission.” (Samus Aran) -Metroid: Zero Mission Now where did I set my cartridge?

Nintendo Quote of the Week – July 1st

“Nighty-nighty… Ahh, spaghetti… Ahh, ravioli… Ahh, Mamma-mia!” (Mario) -Super Mario 64 Leave Mario alone for a little while to hear to him dose off.

Nintendo Quote of the Week – June 24th

“A delayed game is eventually good; a bad game is bad forever.” -Shigeru Miyamoto So true.

Nintendo Quote of the Week – June 17th

“The flow of time is always cruel… its speed seems different for each person, but no one can change it… A thing that does not change with time is a memory of younger days…” (Sheik) -The Legend of Zelda: Ocarina of Time I thought it would be proper to begin this new feature with one of my favorite pieces of dialog from a Nintendo game. Sheik’s advice on our short...