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Mixed results: Infendo reviews Metroid Other M

Metroid: Other M is easily one of the most anticipated games of the year, but does it live up to the hype? In this critic’s opinion, no. Although a beautiful looking game and at times rewarding, it’s the other stuff that makes Other M a top contender for “weakest Metroid ever.” Primary among them: the […]

GoodThe Infendo verdict

Metroid: Other M is easily one of the most anticipated games of the year, but does it live up to the hype? In this critic’s opinion, no. Although a beautiful looking game and at times rewarding, it’s the other stuff that makes Other M a top contender for “weakest Metroid ever.” Primary among them: the developer seems to have been more concerned with making a movie rather than making a good game. And we all know game makers should stick to their day jobs and get out of the movie business.

Hollywood-inferiority complex aside, Other M has moments of brilliance. The majority of the game is played with a fixed camera angle from behind, as you move from room to room. Some rooms are designed like a 2d sidescroller, and others are like a 3d free roam, similar to old Crash Bandicoot games. Using the D pad while holding the Wiimote sideways like a NES pad, Samus can move in any direction. At any time, you can point the Wiimote at the screen and you are instantaneously taken into first person perspective. The effect is really polished and slick. Team Ninja obviously spent a lot of time on making sure this effect works properly, and it shows.

Once you are in first person perspective, you can shoot baddies and scan items. However, you cannot move Samus in any direction. The B button pulls triple duty in this mode. It scans items, locks on enemies and also locks you into first person perspective. This becomes handy as you are looking around rooms because you will switch out of first person as you look to the sides of the screen if the Wiimote loses contact of the Wii sensors. So B is used to lock you into first person.

Because the game only requires the Wiimote, you have a limited amount of buttons for a very complex character. But Team Ninja did a good job of simplifying the controls to take advantage of the shortfall of buttons. Jump is mapped to the 2 button. Fire is mapped to the 1 button and morph ball is executed by pressing A. When in morph ball, 1 and 2 buttons work the same. To get out of morph ball, press A again. By holding the 1 button, you power up your arm cannon or bombs. Upgrades are automatically added to your arm cannon and there isn’t a need for a hud to switch between various upgrades or cannon types as in Metroids of old. I like this a lot, as the controls really need to be as simple as possible given the decision to play with just the Wii mote.

The controls aren’t perfect, however, and do lead to some frustrating moments. When battling rank and file enemies such as flying aliens or ground crawlers, the controls work fantastic. When you are battling medium to big bosses, the controls are about as frustrating as any game I’ve recently played. The reason, the smaller enemies can be killed easily by button mashing in any perspective. You can just run around and slam the 1 button all day and kill all the baddies you want. The gun auto locks on the nearest enemy and without any troubles, you pulverizing the aliens to oblivion.

The bigger enemies are a different story. These baddies require you to switch between the normal perspective and first person perspective. The big problem, you can’t move while in first person mode. This is immediately frustrating as you battle the first main boss. You are required to lock onto him with missiles and that can only be accomplished in first person mode. However, you are a sitting duck in first person mode because you can’t move. It takes too long for your missiles to lock on and in the meantime, you just get man handled by the boss. It seems as if the timing is just not right between the amount of time between attacks from the boss and the amount of time that is required to lock on with you missiles. The boss can move that much faster than you can lock on. If the lock on was a little faster, this would not be as frustrating as it currently is.

I think Team Ninja was aware of this shortfall and they seem to have included some gameplay mechanics to compensate. First, you have unlimited missiles and potentially unlimited health. When you want to replenish your missiles, you hold the Wiimote vertically and hold the A button. It takes a few seconds and once the charge is completed, you have all of your missiles back. No longer do you need to find missiles laying around the room. You just make your own at any time.

Health is almost the same. Once you have taken the beating of your life and are on the verge of certain death, the screen informs you that you can hold the Wiimote vertically and hold the A button to replenish your health. It’s like drinking a red potion in Zelda. But like I said, you can’t do it all the time. This only works when you are below 25% health. It takes a little longer to replenish your health and it requires a full charge. If you get hit while charging your health, you have to start over with the charge. You can and will die while attempting to recharge your health especially during the boss battles. If so, just continue and try it again.

Overall, the controls work well and the new mechanics are welcome and relevant to Other M. But the switching from 2D to 3D, as impressive as it is, doesn’t always empower the player with the best available controls (that is, split second speed).

As for presentation, Other M looks and sounds fantastic. The graphics and effects make for one of the best looking Wii games to date. Samus is highly detailed and very shiny. (She is wearing metal after all) The lighting is dark at first, but as you restore power to various areas of the game, the atmosphere lightens up. Details emerge and the world becomes vibrant and lively. The sound works well on a stereo TV. I don’t have a surround sound system, but I can imagine it sounds good if you do. When you hit a save point, little sounds start spewing from the Wiimote speaker. I always like when developers find a way to use that little guy.

Now, I want to discuss the main complaint I have with Other M. Unfortunately, it is so big and glaring that it really takes away from what would otherwise be a great game: THE CUT SCENES. Giving Samus a voice was the worst idea in the history of ideas. I know Metroid fans have been clamoring for this for a long time. All I can say is, be careful for what you wish for. Team Ninja has turned a video game fantasy into a nightmare. Samus is a whiny soul searching brat. Instead of coming across as the sexy confident bounty hunter we all thought she was, she turns out to be nothing more than a rebellious and insecure teenage girl with a daddy complex.

The worst part, you can’t bypass these cut scenes and are forced to listen to this dumb blond as she tries to figure out who she is and why she is. And there are a lot of these cut scenes. The first hour of gameplay is at least a third cut scenes. Reportedly, players can unlock a two-hour film presentation of every cut scene somehow upon completion of the game. But I don’t know why you would even want to torture yourself with that, though. The computer-generated acting is that bad, and detracts from gameplay in a disappointing way.

The linear level design is also questionable. In fact, I believe I may have overlooked an important part of the game while exploring, with no way back to the area that I need to access in order to advance the game. If so, I will have to reset my game and start over, forcing me to sit through the heaviest of the torturous cut scenes. If I can’t find a way around this, this will go down as a major design flaw. I have spent over an hour and a half trying to figure out a way back without success. Lame.

Even if I can successfully find a way past this point, it’s still a design flaw in my opinion, as clues aren’t properly given. Not that I like games that are overly easy, but I’m way past the point of acceptable problem solving. It’s a line Team Ninja should have steered clear of.

Conclusion

Other M is a weird game. I don’t see it appealing to anyone other than hardcore Metroid fans. Also, I’m not sure the hardcore Metroid fans will enjoy Other M like some of the other games in the series. Some will, but I think the flaws in the game are going to be enough to turn off a good chunk of hardcore fans, especially as word of mouth spreads. If you are on the fence, rent Other M or wait to hear reviews from friends with similar tastes before spending $50. If you’re already set on buying Other M, don’t say I didn’t warn you of its shortcomings.

Three stars out of five. (more here)

Review based on incomplete play-through (50%) of retail copy of the game provided by Nintendo.

RATING SCALE

***** = A masterpiece. Not to be missed by anyone, including veterans and newbies. Furthermore, it advances the medium. Think Wii Sports.
**** = A great game but more of the same. Would be enjoyed by all that play it. Think Mario Galaxy 2.
*** = Good if not average game. Playable. Good and bad things about it. Fans will like it. But it falls short of greatness.
** = Bad game. Poorly executed. Not worth your time.
* = Unplayable. A joke. They get one star for publishing a game.

The final word · 3 / 5

Good

Historical score: 3 / 5. Proportional conversion: 3 / 5.

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142 comments

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  1. "Giving Samus a voice was the worst idea in the history of ideas. I know Metroid fans have been clamoring for this for a long time."

    Nobody wanted that. NOBODY. This is conjecture on my part but it seems like they asked people who didn't like Metroid what they could do to make them like Metroid and then they did it.

  2. I want to know how you can possibly write a full review of a game that you have not finished, then state this is my opinion so far, that is called a preview bud. But ole well your using the "this is just my opinion of the game" excuse, well you shouldn't be stating it as a review.

  3. @Steve Actually, I do believe that most professionnal reviewers actually finish a game before reviewing it. Prior to that, they write impressions. As a matter of fact, Starcraft II reviews only started to appear 3 to 4 days after the game's release, because the reviewers received the copy at the same time as everyone else and hadn't played through the campaign/multiplayer.

    Consider me a troll if you will, I do not really care. So far I think I've formulated my opinion more soundly and more efficiently than the actual reviewer – and I've been quite diplomatic in doing so. I'm simply trying to clear up some facts for people that might've been misled by this "review", I'm not trying to judge the game, as I didn't get to play it yet… it's just a shame that some people who barely touched it didn't reserve judgment as well.

    Thanks for publishing my comment.

    Lord_Vynos

  4. To Steve…

    You don't absolutely have to finish every game, but you should:

    -play for more than five hours
    -not make contradictory complaints
    -not complain about problems that only exist when you haven't discovered all the game's controls.

  5. @ Steve:
    Well this is my opinion of his review, it is unreliable. I can say that because I FINISHED reading his review.

  6. I too, am reviewing this game, and it's clearly a mess control wise, and the story is just dreadful.

  7. Infendo.com has really gone down the pooper. Complaining about getting lost in a Metroid game? It's a prerequisite notion that you will get lost in a Metroid game. That's like complaining about jumping in a Mario game. I'd like a reviewer to actually play through the game before they can actually review the game. Otherwise, it's just impressions or previews. Other videos I've seen of people playing this game had no problem, yet you can't seem to get even the basics down. You either really suck or just too stubborn to adapt.

  8. @Hanyou

    It's unprofessional of Ebert's as well. The gamer community, eh? I guess he's been pissed ever since they put him in that Soul Reaver game. Where's that jaw of yours, Ebert?

  9. i know i will love this, so when i read you say the weakest metroid games i laughed then raged.

    youre just so butt hurt over the cinematic cutscenes you really want this to fail. get this through your head "OTHER PEOPLE LOVE IT" the point of this game is to look back at her past, how else would they do it without cutscenes? i cant imagine them doing it otherwise.

    no-one had spaz attacks over metroid prime. and look, it was the first nintendo game to be up to par with hardcore gamers on those game awards.

  10. i lost all respect for this site. how could you do a preview and call it a review?

    Blake your letting this slide?

  11. Wait, hold up

    His time frame doesn't match up

    He says two hours are cutscenes, and got lost off the main story for an hour and a half, but he played five hours.

    The game may actually be bad, but this means that he played for an hour and a half of the actual game.

    I don't think that's right. And what of the embargo? Unless your copy was pirated and thus didn't come with a note asking for that. Busted, lol.

  12. Getting a bit lost is classic metroid. Not everyone's cup of tea but it is what it is.
    But I'm confused about how it can be simultaneously linear and disorienting.
    Any game that's reducing reviewers to pulp is one I want to play.

  13. The 2 posts above are from me but since they're copy pastes of other users elsewhere I used their nicks. Except for the last line in ShockingAlberto's post, that's me too. Lol.

  14. Some melodramatic mugs up in here. By the way some of you are talking—without playing the game mind you—Nintendo was incapable of releasing an average Metroid game. In any case, it's a $50 game we're talking about. Is a mixed review really worth raising your blood pressure over? 🙂

  15. You can't give a game 3/5 stars and lead with a picture of the game getting MST3Ked. Even if you think this is the worst Metroid game to date your graphic implies the game is equivalent to Plan 9 from Outer Space.

  16. SO MARK DID YOU REALLY ONLY PLAY !!! 3,5 !!! HOURS OF THE GAME …

    since you restarted after 1,5 hours …

    lets add the lack of your gaming skills and its about what others would play in 3 or 2,5 hours ?

  17. @ Steve

    i made no mention of that. i realize that many do not finish games before they review them. it would be absurd to expect as much. sometimes they only get a review copy a few days before launch, and sometimes a game is 50-100 hours long. of course they wont finish it.

    but he's said some things that cannot be backed up, and it makes him (and further, this website) very unprofessional, and incredible.

    Games journalism is bad because gamers allow it to be. these are supposedly professional journalists/reviewers. lets start demanding some goddamn professionalism.

  18. can you get someone who knows their shiz about metroid to review a metroid game? Seriously, it's like sending a chef to fix a car. This guy know's more than the average person about Metroid but he does not know more than the average metroid fan. He does not get what Metroid is about. Plays the game for 5 hours? That's all it takes to qualify a review? Talk about unprofessional and treating your readers like idiots.

    You want results? WORK don't try and pass this half-assed review as work. It is a joke and an insult to me and everyone else reading it.

  19. You guys are missing the point. It doesn't really matter that he hasn't finished the game. He played enough to make an informed opinion on it. How are the cut scenes going to get magically better the more he plays? How is the game controls going to get any less frustrating? How is the level design going to get any easier the more he plays? If anything, the game will likely get harder. Would it be nice if he had finished the game? Sure, but I don't think a lot of his problems with the game would just disappear. But it doesn't really matter what he said or what I said, you fanboys have already made up your mind on the game. The ironic thing is he has played the game and none of you have. I'm interested to see some more reviews to see if I should believe this guy or if he was way off the mark.

  20. I can't tell if the Infendo community is normally this reactionary and mean or if the early review is inviting all sorts of hardcore fans.

  21. The Infendo Community is not normally this reactionary.

    I've read the review and all 70 comments, and there are names here that I've not ever seen before.

  22. Thanks for the reassurance llafer, just added this site to my feed and was hoping I wouldn't have to take it off!

  23. Wow @ people overreacting.

    This is what is wrong with the industry nowadays. It's not the 'biased journalists', it's the rabid fans that jump all over anything that isn't blind praise for something THEY like.

    Learn to accept other people's opinions, believe me, your life will be better off for it.

    Thanks for the review Infendo.

  24. LMAO….

    You know, before this review came out, lord Vynos started a thread called, and I quote 'The ignorance of the modern game journalist is a myth.'

    Quite frankly, you made him look quite foolish. I rather imagine he feels he may have been made a liar by you.

    Anyways…. This is pretty bad. And im not talking about your opinion.

    You dont know who made the game. You think you do, but you dont. You spend a lot of time blaiming team ninja, giving off the impression you are shooting for some manner of elite identity with the metroid hardcore. As if you have knowledge of the metroid pedigree and what is, or isnt metroid.

    You strongly give off the impression you are simply stomping on team Ninja forworking on a metroid game.

    Unfortunately, everything you complained about is Yoshio Sakamotos doing. The man who wrote the story of metroid and directed every classic metroid game (With the exception of 2)

    These are classic themes presented in a way that just wasnt feasible technologically in prior games. From the cutscenes, tot he choice of how Samus speaks.

    Team Ninja had no hands in this matter. If you want to blame someone, blame the people who made super metroid.

    Reporting facts about the game aside, you dont have your facts straight when it comes to the game.

    You can sense dodge out of first person mode, so, your sitting duck complaint is nullified. Might want to make sure you know all of a games moves before trying to judge it.

    You complain about a metroid game being linear, then complain about missing something a long ways back and getting lost.

    Contradictions like this dont have any place in a review, and complaining about getting lost in a metroid game, while pretending to have some manner of metroid elitism…..

    Metroid games are supposed to leave the player lost. Thats when they are at their best. I dont know who you are writing this review for, but it certainly isnt the metroid fans.

    You know what, Im going to stop here. These things have all been said before.

    Ive played the game at comic con and disagree with your opinion on the controls, but a lot of the younger gamers who grew up on analogs had trouble figuring out the digital controls we simply had to sweep the cobwebs off of. So a lot of kids could really dislike it for a few hours.

    You have written a review, criticizing the game for faults it doesnt have, critisized because of who made it, despite those people having no hand in what you are stomping on them for, things its supposed to do as a metroid game, and you didnt make it through a fraction of the game.

    Quite frankly, if a obviously mainstream only gamer like yourself is making these complaints about a metroid game, its pretty obvious to me that the franchise has finally had its return to form after the deviations the last two primes made.

    Metroid, real metroid, is back.

    The reason you are having such a huge influx of angry commenters is because they were all unwittingly defending you, completely unaware of how youy were abou to do everything they said didnt exist with 'professional' game reviewers.

    And then someone dropped a thread with a link to this review in the mix.

    They felt pretty stupid. And then, apparantly, a little ticked.

    Good job guy. Couldnt have asked for a better team mate on my side of that debate.

  25. @Burgers

    so far as i can see nobody is calling him out on his opinion of the game, they are upset about the blatant factual errors he's made.

  26. How can you play a game for 3 hours, give it a score, and have TONS of inconsistencies? This isn't a review, this is retardation at it's finest.

  27. You really should complete a game before giving it a proper score. Regardless, it makes you look silly and unprofessional. =\

  28. Don't you nerds get it? He has actually played a game that none of you have. Who cares if he finished it or not? Are the cut scenes magically going to get better the more he plays? What about the controls? How about the level design? No, none of those things are going to get better or less frustrating. In fact, being a metroid game, they will likely get harder and more frustrating. Clearly he doesn't know the metroid back story nor does he know who is in charge of the putting the story together. If he did, would that make his opinion all the sudden matter to you? No, because you have already made up your mind that because this is a metroid game, it must be awesome. Hardcore fans just don't like when someone doesn't love their franchise. So what if this game is huge to the hardcore fans? This review shows that the fence sitters and casual fans are probably not going to like it.

    I'm actually very interested to see more reviews as them come out to see how many are similar to this one.

  29. Don't you nerds get it? He has actually played a game that none of you have. Who cares if he finished it or not? Are the cut scenes magically going to get better the more he plays? What about the controls? How about the level design? No, none of those things are going to get better or less frustrating. In fact, being a metroid game, they will likely get harder and more frustrating. Clearly he doesn't know the metroid back story nor does he know who is in charge of the putting the story together. If he did, would that make his opinion all the sudden matter to you? No, because you have already made up your mind that because this is a metroid game, it must be awesome. Hardcore fans just don't like when someone doesn't love their franchise. So what if this game is huge to the hardcore fans? This review shows that the fence sitters and casual fans are probably not going to like it.

    I'm actually very interested to see more reviews as them come out to see how many are similar to this one. Only time will tell if his criticisms are right.

  30. well mark, must have been a rough time reading reactions to your review. my advice is to dive right back in. knock that sucker out and give the masses the proper review they want, even if it's all that you already said.

    taking some responsibility and getting it done is the best way to end this.

  31. It sounds like this… "reviewer" sucks at Metroid, as well as knowing how to write a review in the first place. First he says "this game is too linear!" and then he says "I don't know where to go!" And that's just one of the things wrong.

    Well, the only review I'll truly care about is my own.

  32. Seriously have you played any Metroid before Prime? I don't mean going back and playing them for the first time after you first played Prime.

    This game is a "thank you" from Nintendo for putting up with the FPS with a Metroid name for so long.

    Finally we get back to a TRUE Metroid game that may even surpass Super Metroid.

    As others have mentioned, you can dodge out of first-person. I have had NO issues fighting big bosses because I learned how to play the game.

    I am not your usual gamer, I am an adult with a 50 hour a week job, kids, ect that keep me busy so when I say I was immersed into this game I mean it.

    I came home, put the disc in and from the get-go I was in heaven. Yea the cut scenes annoyed me at first but the story is great and it furthers the story.

    I have put 5 hours into it today alone and took a vacation day for tomorrow to have some time with it as well.

    This reviewer honestly just tried to put out a snuff piece on one of the best games ever to hit the Wii.

  33. Wow a total of 5 whole hours. You really put your time into this huh, /end sarcasm. On a serious note, complaining about the difficulty is hilarious. This is TEAM NINJA, their games are really tough. I also agree with everything Crazylink said and you failed to put in said information (that you claim to have already known) which to me is just CRAZY. Shit review, sorry, but you should probably stick to playing a game that 6 year olds can play, like Halo or CoD.

  34. I was always on the fence about this game right from the beginning. I said if reviews come out saying it sucks or it's just meh, I wouldn't buy it. Well, if more reviews come out like this, it will probably be years until I play it. It sounds like some bizarre mix of Metal Gear Solid and Ninja Gaiden, two games I'm not a fan of.

    I admit, I'm a Nintendophile who isn't a fan of some of these contrarian Nintendo games in recent years, like Warioware, Wind Waker and probably this game too,

  35. "Nintendo Power and Famitsu, who gave it a 8.5 and a 35/40 respectively."

    Wow, Nintendo Power gave a Nintendo game a good score?

  36. The people complaining about the review have never even played the game, hold up official Nintendo reviews as counters, and say things like this: "The developers have given 3 years of their lives for Metroid Other M, I think you owe it to them to at least finish the game once before passing judgement on it. " Ahahahahaha!

  37. To all the people who are yelling at him for only playing the first 5 hours of the game:

    Let me start by saying I'm not defending him. I agree that he probably should've played through the whole game before posting a review on it. However, that doesn't completely invalidate everything he said in the review. His review is still completely appropriate: it just only applies to the first 5 hours of the game. Playing the remaining ten hours isn't going to magically change the experience of the first five. If the first five hours are mediocre, then the first five hours are mediocre, regardless of the how the remaining hours stack up. And maybe I'm alone here, but I'd rather play a game that's a good consistent 8/10 from start to finish then a game that's a 6/10 for the first half and a 10/10 for the second half. Its the reason I'll never seriously play FF13. Why should I have to put up with 40 hours of mediocre game design just to actually get to the good part of the game? I could beat 2-5 games with ace gameplay from start to finish in the time it would take me to do that.

    Similarly, with Metroid: Other M, why should I have to put up with 5 hours of sub-par gameplay, just to get to the good stuff. And that's even assuming that the remaining 10 hours are better, which odds are they aren't. Its most common for games to have a relatively consistent level of quality from start to finish. Games that are meh for a good chunk of the game, and then suddenly become amazing towards the end are uncommon to rare. Its unrealistic to assume that the game is going to suddenly spike in quality after the 5 hour mark. And even if it does, it still deserves to be docked points for those first few hours.

    That said, I would certainly hope that he keeps to his promise to update the review after having played farther into the game if appropriate to do so. I may have a low tolerance for poor/annoying early stages in a game (Forsaken Fortress grumble grumble) but other people are more willing to put up with it if it means a good game later on and those people do deserve to know whether or not doing so would be worth it to them.

  38. A friend of mine got an advance copy of the game, and I got to play it up to defeating the first boss. I agree that 5 hours is not an appropriate amount of time to adequately judge this game; I did it in 5 minutes. The reviewer was too generous, as everything he said was true. This game is really a 2 out of 5, and only because it's a Metroid game. Had it new characters, same gameplay, same scenario, it would rank at a 1.

    Length played isn't going to change that they bitchified Samus, made this a videogame romance novel, have poor controls, and simple mechanics. It's a really bad game.

    Really, I was so excited for this game…

  39. This has to be the lowest point that Infendo has ever sunk to.
    I'm the one who linked to this review @ Metroid Database, and I'm glad I did because apparently it summoned a legion of angry Metroid fans all too eager to point out the fallacies in this so-called "review".

    Mark: Yes, I have spent around 5 hours with the game. Plenty long to have a solid opinion on the matter and the main criticisms outlined in the review. I plan on finishing the game as well. If at the end of the game my opinion changes, I will update the review.

    If you only played 5 hours of the game, this isn't even a review, is it? It's your impressions, genius! Tell me, was Jack so eager to launch Infendo's smear campaign against this game that he somehow coerced you into writing Infendo's official "review"? A review that was supposed to be written by Blake? At least Blake is a known Metroid fan. You, however somehow got lost in what other reviews are calling a somewhat linear Metroid game….never mind the fact that getting lost is the norm in the Metroid series.

    Changing the pooping title to "Metroid Other M: Mark's impressions".

  40. I forgot to mention the most disgusting part of this:

    You were supposed to wait until August 27 before posting anything about the game.
    Getting a free "review" copy and then going against the publisher's wishes is despicable.
    I wouldn't expect that from 1UP, IGN, Kotaku, or hell, even Destructoid. But this is Infendo, where "intelligent Nintendo passion" reigns supreme, so why should I be surprised?

  41. I am a hardcore metroid fan, metroid and super metroid are two of my favourite game and Metroid Prime (1) is my favourite fps of all time. I am not a nintendo fanboy, I pretty much all major consoles ever made and I've played pretty much all major ips.

    I'm about 10 hours into metroid other M and I am very dissapointed. First of all, a real metroid fan would NOT like this game because metroid is all about isolation, no story, just exploration. That is what makes this franchise one of the greatest. I don't know about this game, sure the story seems good, but I really wish it wasn't metroid because I don't want to know all this about Samus, I want her to be mysterious. Also the gameplay is AWFUL, it's fairly fun and I rather enjoy playing the game for its funfactor, but it's not good at all. I'd say the game is worth a rent to try out, but after a few hours you've pretty much done everything and the game repeats itself over and over again.
    You shouldn't critizes or defend a game you haven't played.
    If you love Metroid you should avoid this game, If you're out of games and want a little fun and can live with the flaws it's worth a rent.

  42. @ Seamus

    Yeah, NeoGaf as well. I didn't notice till after I wrote that comment, though.. 😛

  43. @ Seamus

    Yeah, someone posted it at Neogaf as well. I didn't notice till after I made that comment, though.

    @ Markus

    LOL @

    also the gameplay is AWFUL, it's fairly fun

    Fairly fun awful gameplay? Oh boy!

    but after a few hours you've pretty much done everything and the game repeats itself over and over again.

    Um. Did you actually play this game….? I find it hard to believe that the game can repeat itself over and over after a few hours of gameplay and still get a 35 from Famitsu (BUT OMG THEY ARE TEH JAPAN OF CORSE THEY ARE TEH BIASED!!!!11); they don't hand scores like that out every day, you know.

    You shouldn't critizes or defend a game you haven't played.
    If you love Metroid you should avoid this game

    LOL

    Seriously, is anyone BESDIES Famitsu, Game Informer Australia, and NP going to step up to the plate and give this game an honest, intelligent review? Or is it impossible to hate on the game and yet write in a clear, concise manner that doesn't bash the game in hilariously rudimentary ways such as "If you love Metroid, you should avoid this game"?

  44. But he already died over 20 times. Urgh. Are you a gamer at all? And you don't want to get lost in a Metroid game? Stop whining or go back playing Farmville.

  45. This is just the first of many negative reviews on this game. Doesn't surprise me. Blame Sakamoto being obsessed with making a movie rather than making a game.

    I'll rent the game, but won't be surprised to be hitting "MUTE" and then listening to Metroid Metal and 8 Bit music artists…

  46. I miss the days when gamers weren't so shallow, I really do.
    I must be getting old, because I can still remember when it looked like they was never going to be another Metroid game, period. In those days the Metroid fanbase would have killed for a new Metroid game, and would have settled for a Paper Samus RPG if it meant having a new game to play as Samus in.

    But now?

    [i]I'll rent the game, but won't be surprised to be hitting “MUTE” and then listening to Metroid Metal and 8 Bit music artists…[/i]

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