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Wii development training this week at GDC

A new AFP release profiling this week’s GDC conference suggests Wii development training will be a large part of the show for Nintendo: “Among [GDC’s] features will be lessons in designing games for Nintendo’s popular new Wii video game console with motion-sensitive controllers.” I think third-party publishers have done an okay job so far, lackluster […]


A new AFP release profiling this week’s GDC conference suggests Wii development training will be a large part of the show for Nintendo: “Among [GDC’s] features will be lessons in designing games for Nintendo’s popular new Wii video game console with motion-sensitive controllers.”

I think third-party publishers have done an okay job so far, lackluster graphics and repurposed content efforts aside. I think its safe to say developing controls on Wii is, for the most part, fairly straightforward. But I can’t wait to see where Nintendo and others take this thing…

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4 comments

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  1. What we would really like to see is Nintendo training third-party developers on online gameplay… where are the online play dev kits??

  2. The developers are not really at fault, let alone needing lessons, I see Nintendo's strategy is just backwards since all the third parties want is to make a multi-platform game with as little hassle as possible.The controller just doesn't make that any easier.

  3. hey InvisibleMan- I wish the big N was going to LET 3rd party developers make online games this year, let alone show them how…If its true, that is a BIG let down.Oh well I have my X-box 360 for fun online gaming this year…

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