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Video: Red Steel Promotional Spot (Wii)

Let’s face it, Red Steel with its splashy controls had problems at this year’s E3. Hopefully Ubisoft can refine the gameplay before launch to make the shooter “play” as fun as it looks. [via Kotaku] See also: Ubisoft President Talks Nintendo, Strategy

Let’s face it, Red Steel with its splashy controls had problems at this year’s E3. Hopefully Ubisoft can refine the gameplay before launch to make the shooter “play” as fun as it looks.

[via Kotaku]

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14 comments

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  1. Let's hope they work out some of the bugs with this game because it looks to me to be an amazingly fun game with the wii controller. Although I haven't played it myself so I dont know exactly what exactly the problem(s) are.

  2. Kanine, the issue was that the controls seemed a little "washed out". Not as responsive as you think, and the sword fighting seems to be a bit to be desired, because it's not as free form as they make it look like. A lot of predetermined swings, etc.I think it has potential, and I'm hoping they do clean up the controls, because this is one of the titles I'm thinking of picking up on release day.

  3. as a consumer, a gam fan and mostly someone with little time or tolerance for poor quality games, I wouldn't mind if they delayed this game a lot in order to fix it. Make the sword fighting free form at least, that's what people really want.

  4. I think free form with the ability to block or something with one of the buttons would be perfect. Let the "skill" be taught to the players, not just some button-pressing (or rather patterned arm swinging that results in an on screen animation), be the way they should go.

  5. Dont worry you guys, they are going to fix it. And Iwould be pretty mad if tehy delayed it just for the controls.

  6. I wish I could have played it at E3 to see for myself what the controls felt like. While the sword fighting could be potentially awesome, I personally would be COMPLETELY satisfied with a just-shooting game. While the graphics don't look REAL REAL REAL REAL REAL REAL REAL, I personally am HIGHLY impressed with them, and I think the game has massive potential to become a really big hit.Like others have said, it's all about mastering the Wii's new control system. Seeing as none of Nintendo's first party games showed at E3 had any significant problems, the new controls are simply going to take time to master. I think Ubisoft knows what they have to fix; having read the interview with their president, he sees the potential in not only this game, but Wii in general. They have been known to create quality games – and I trust that by launch, they will present one hell of a game.Or at least I hope so :)Either way, I must say I realized today that, for whatever reason, I'm really really really looking forward to WarioWare: Smooth Moves.-B

  7. First of all, I will buy this game with good or bad controls, just because Ubisoft is putting the effort for the Wii launch, and for a first try on this new technology they are doing a ton of work for the better. I rather have a fun game with a new Wiiremote exclusive than a old controller rehash with sharper textures.

  8. This game has put me on an emotional rollercoaster. When GI had the first look, I couldn't wait! After the feedback from E3 about the controls, the most important thing IMO, I will wait till people put it through its paces. If they don't listen to the feedback from E3, then it's their own fault if it does poorly.

  9. That video looks fantastic!So, what were the issues, then? Is the video misguiding, based on what Blake saw on E3?

  10. I think the largest problem real Blake experieneced was just, as others had mentioned, the sword fighting was based on set animations.

  11. I was really excited about this game, but after hearing everyone's opinions on it at E3, I got a little less excited.After seeing this video, I think the game will be shit, unless the take about a year to fix the controls.Did you see how freaking slow the reticule would track across the screen? or how slow in general it was?Wolfenstein 3D had faster gameplay than that.Hell, it would almost be better if they just make it an on-rails house of the dead style shooter, that would at least "fix" how slow you have to turn.No, I will not buy this if it isn't fixed.Was that Mr.Bean playing that game?

  12. now wtf…an awesome fps game like that…………with no blood? oh come on, you shoot a guy in the head, all he does is fall?you cut someone's throat and all u get is a flash? thats no fun

  13. Ya, I love Nintendo but what's the point in making such a realistic game and when you hit the guy with the sword it just flashes?

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